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NPC Generator

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Advanced [show]


Gomory York, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he has a large white mantle and cape that has been intricately interwoven into his green robe. His golden hair is unkempt and raggedy. His fierce green eyes like to dwell on things.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He enjoys reading and quiet.

History: Gifted from a young age, Gomory studied abroad. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Gifted, Logical. Flaws: Ugly. Bonds: Poor, Religious. Occupation: Painter

Voice: Tuts and clicks tongue

Attributes [hide]

Gomory York, Male Human Monk 5
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 24 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 8 (-1)14 (+2) 8 (-1)10 (+0)
Skills Medicine +2, Stealth +6
Senses Passive Perception 9
Languages Common, Elven, Gnoll
Attacks Melee +7 / 2d4+4, Ranged +6 / 2d4+3, Grapple +4

Possessions: 500 gp.


Social Check DCs


Jocelyn Blyth, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He dresses in grey turtlenecks beneath a violet coat with tan slacks. He is bald on top and has large silver tufts of hair around his ears. His eyes are violet and catlike.

Personality: He has a massive crush on the younger sibling of the Miller who has hired him part-time. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Jocelyn was raised in a hard working conservative environment. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He struck the Miller job and began his own company from there.

Motivation: Further expansion of business; and sabotage a competitor

Flaws: Ugly. Bonds: Has a crush, Religious, Job, Nature. Occupation: Miller

Voice: Relaxed voice

Attributes [hide]

Jocelyn Blyth, Male Human Druid 6
Medium (6'2") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 37 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 12 (+1)8 (-1) 11 (+0)6 (-2)
Skills Insight +3, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 10000 cp. Rhodochrosite (5 gp). Jade (50 gp). Black pearl (1000 gp). Golden pearl (50 gp).


Social Check DCs


Richard Cooper, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'1" when asserting himself. His silver hair is styled in orderly dreadlocks. This gray eyed westerner is not easily forgotten.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Marry his sister to traveling adventurers; and to reunite with his absent father

Ideals: Entrepeneur. Flaws: Mundane, Disease. Bonds: Attractive, Family. Occupation: Layabout

Voice: Can't modulate volume

Attributes [hide]

Richard Cooper, Male Human Warlock 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 17 (+3)15 (+2) 11 (+0)17 (+3)
Skills Investigation +4, Persuasion +5
Senses Passive Perception 10
Languages Common, Undercommon, Terran
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12222000

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Simon Marlee, Male Human [Permalink]

Personal [hide]

Description: 5'8" and muscular, this northern man is generally shirtless and showing off his tattooed chest. His white hair has been sun bleached extensively. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is fixated on the number 14. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born in the north to a Body Guard, Simon learned a great deal about his mother's area of expertise. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has achieved small success as a Body Guard.

Motivation: He is not mentally stable, and does not behave rationally; and his spouse's relatives view him with great suspicion

Ideals: Athletic, Opinionated. Flaws: Insane. Bonds: Job, Rich, Family. Occupation: Body Guard

Voice: Old thin voice

Attributes [hide]

Simon Marlee, Male Human Commoner 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 27 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)13 (+1) 13 (+1)13 (+1)
Skills History +3, Survival +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 40000 sp. Amber (120 gp).


Social Check DCs


Clerebold Woods, Male Human [Permalink]

Personal [hide]

Description: This northern man dresses in white turtlenecks beneath a red coat with white slacks. His clothes are grease stained in places. His blonde hair is singed and shortened. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is able to make almost anything out of random pieces of junk.

History: When he was but 8 years old his parents immigrated from the north. After coming to the age of reason, Clerebold took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels kind of lost in life; and to protect his home

Ideals: Gifted. Flaws: Ugly, Depressed. Bonds: Poor, Immigrant. Occupation: Cook

Voice: Nasally tone

Attributes [hide]

Clerebold Woods, Male Human Warlock 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)17 (+3) 12 (+1)10 (+0)
Skills Insight +3, Persuasion +2
Senses Passive Perception 11
Languages Common, Gnome, Terran, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332200000

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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