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Hugh Springfield, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He wears a colorful flower in his silver hair. His gray eyes are slightly larger than normal.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Hugh is combative with any and all who dare try his patience in the slightest.

History: Born to a poor family in the city he treasured whatever gifts he got. Through the years after Hugh was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Hugh's father didn't care for him much, and the feeling was mutual. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He's repulsed by the PC; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Justice. Flaws: Shy, Antagonistic. Bonds: Attractive, Poor. Occupation: Apothecary

Voice: Eastern European accent

Attributes [hide]

Hugh Springfield, Male Human Fighter 6
Medium (5'0") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 43 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 10 (+0)17 (+3) 15 (+2)11 (+0)
Skills Medicine +5, Religion +6
Senses Passive Perception 12
Languages Common, Goblin, Orc, Celestial
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: 900 gp. Deep blue spinel (1600 gp). Peridot (80 gp). Bloodstone (80 gp). Citrine (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Justin Bradley, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he does not wear sleeves and tends to eschew shirts when he can avoid it. He has moderate length blonde hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is frequently practicing swordplay.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. There was a wharf not far from home where he often wandered off to fish. He bought a flail and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To reunite with his absent father; and he wants nothing more than to rejoin the army

Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Nature, Military. Occupation: Fortune-teller

Voice: Gruff and masculine

Attributes [hide]

Justin Bradley, Male Human Commoner 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 14 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)8 (-1) 10 (+0)12 (+1)
Skills Investigation +1, Performance +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp. Jet (150 gp). Star ruby (600 gp). White pearl (150 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Ernest Ashton, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'2" and is typically in his Ruler uniform. His black hair is slicked back into a classic pompadour. His eyes are likewise violet. His teeth are white and perfect.

Personality: He is fixated on the number 20. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born in the north to a Ruler, Ernest learned a great deal about his mother's area of expertise. He was an apprentice working in his mother's forge. He's also a talented Painter, but doesn't like to broadcast it.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Flaws: Insane, Shy, Disease. Bonds: Job, Attractive. Occupation: Ruler

Voice: Middle-eastern accent

Attributes [hide]

Ernest Ashton, Male Human Sorcerer 8
Medium (6'2") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 34 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)10 (+0) 17 (+3)19 (+4)
Skills Persuasion +7, Religion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 70000 cp. Carnelian (40 gp). Peridot (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trym Palomarez, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and is pretty ugly. He is bald on top and has large black tufts of hair around his ears. His thin eyebrows rest above his beady green eyes.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He misses his home and complains about the freezing weather, even in summer.

History: Born to a pair of adventurers, Trym grew up listening to his father's many stories. He was an apprentice working in his father's forge. He is searching for what he claims is his rightful reward.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Ugly, Racist. Bonds: Adventurer, Immigrant, Job. Occupation: Unemployed

Voice: Sighs a lot, exhausted

Attributes [hide]

Trym Palomarez, Male Human Fighter 6
Medium (6'0") Human, Chaotic Good (CR 6)
Armor Class 9
Hit Points 51 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 16 (+3)10 (+0) 15 (+2)12 (+1)
Skills Animal Handling +5, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1

Possessions: 500 gp. 1 Masterwork studded leather.


Social Check DCs


Heward Thackeray, Male Human [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized grey coat. He has a slight overbite and is overall scrawny. He sports a long white beard, and similarly colored long hair. He has several tiny emerald earrings on each ear.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is lazy, self-centered, vain, and jealous.

History: A powerful necromancer made him what he is. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has been a successful dealer in antiques buying low and selling high.

Motivation: He loathes his own lifestyle; and he has money and likes to spend it

Flaws: Depressed, Selfish. Bonds: Rich, Mentor. Occupation: Bricklayer

Voice: Dark and ominous

Attributes [hide]

Heward Thackeray, Male Human Wizard 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 10 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)8 (-1) 16 (+3)13 (+1)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 30 pp. Sard (70 gp). Smoky quartz (70 gp). 1 Hourglass. 1 Silk rope. 1 Good lock. 1 Masterwork Thieves’ tools.


Social Check DCs

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