Geoffrey Blyth, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He is generally shirtless and showing off his tattooed chest. He has dyed his greying red hair a little too much giving a sharp red color. His eyes are green and he is always smoking a pipe.
Personality: While he acts the brute, he is far gentler than he would appear. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.
History: From birth he was tutored by a cruel and relentless mentor. He worked as a nervous Healer and found it very stressful. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Further expansion of business; and retire the richest man in the south
Ideals: Fighting, Artistic, Entrepeneur. Bonds: Family, Mentor, Job. Occupation: Healer
Voice: Jittery and nervous
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 16 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 11 (+0) | 9 (-1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Everard Wellington, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is well dressed, constantly wearing a red suit, pastel shirt, and blue tie. His blonde hair is greasy and uncared for. He has a dull look in his blue eyes.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He plays an instrument quite well.
History: He comes from a rich eastern family. He has chosen to use the inheritance that was left to him frivolously. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero
Ideals: Impeccable, Artistic. Flaws: Ugly. Bonds: Rich, Adventurer. Occupation: Mortician
Voice: Can't modulate volume
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 25 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 14 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Draconic, Infernal
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 0 | 0 |
Possessions: 13000 cp.
Hugh Chatham, Male Human [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a blue suit, violet shirt, and green tie. He sports a long red beard, and similarly colored long hair. His eyes are likewise hazel. His teeth are white and perfect.
Personality: Eccentric and domineering, Hugh will drive conversation. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was born at the edge of vast forest. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He now mingles about in high society.
Motivation: He has money and likes to spend it.
Ideals: Extrovert. Bonds: Attractive, Rich, Nature, Religious. Occupation: Seamstress
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 32 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 17 (+3) | 14 (+2) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Draconic, Dwarven
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +4
Possessions: 20 pp.
Chad Sutherland, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears tattered old clothes. His hair, while still mostly silver, has prominent grey streaks. His hazel eyes have a joyful gleam in them most of the time.
Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He is lazy and tries to find solutions quickly.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: A deep hatred of gnolls.
Flaws: Ugly, Lazy, Antagonistic. Bonds: Enemies, Military. Occupation: Stylist
Voice: Breathy voice
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 25 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 14 (+2) | 6 (-2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 300 gp. 1 Minor magic item.
Lewis Barton, Male Human [Permalink]
Personal [hide]
Description: 5'6" and lanky with angular features, he is an attractive figure. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He wears a small hat to hide his balding. His half smiles and blue eyes are beguiling and draw you in.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He feeds upon the attention of others.
History: He was born at the edge of vast island. In his 15th year, his parents were killed by a dire rats raid, leaving Lewis alone in the world. After a stint in an orphanage, he was adopted. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He wants revenge against dire rats; and a deep hatred of dire rats
Ideals: Justice. Bonds: Rich, Attractive, Nature, Enemies. Occupation: Server
Voice: Strong lisp
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 17 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 10 (+0) | 13 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 2100 sp. Moss agate (9 gp).
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Their contribution stands as a beacon of hope for all adventurers!
