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Advanced [show]


Drogo Darby, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a simple burlap shirt and baggy pants. He conceals his bow with his veritable burlap sack of a shirt. He has moderate length silver hair. His violet eyes are slightly larger than normal.

Personality: Always inclined to offer people food he seems plenty friendly. He has a small toy that he constantly fidgets with.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Dyer arts, while his father instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Due to his spouse's obsession with being a Banker they were divorced and he won custody of their daughter. He worked as a Dyer, and he later adopted a second daughter.

Motivation: Wants to raise his children well.

Ideals: Philantrophist. Flaws: Addict. Bonds: Rich, Family. Occupation: Dyer

Voice: Speaks with a cold

Attributes [hide]

Drogo Darby, Male Human Aristocrat 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 12 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 6 (-2)10 (+0) 19 (+4)13 (+1)
Skills Athletics +3, Medicine +6
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +6

Possessions: 38000 sp. Blue sapphire (400 gp). Jasper (30 gp). Golden pearl (70 gp). 1 Breastplate. 1 Half-Plate. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Alexandre Clayton, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a robe, a symbol of the four houses of cards around his neck, and a club on his belt. He has blonde hair. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He dislikes all the random violence that takes place in the south. He is obsessed with finding treasure.

History: He was born in the south, but his parents moved at a very young age to the west. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now travels the world, in search of power and loot.

Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark

Ideals: Fighting, Pacifist. Flaws: Ugly. Bonds: Adventurer, Immigrant. Occupation: Fortune-teller

Voice: Spits and sputters

Attributes [hide]

Alexandre Clayton, Male Human Sorcerer 8
Medium (6'5") Human, Chaotic Good (CR 8)
Armor Class 8
Hit Points 18 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 10 (+0)16 (+3) 16 (+3)15 (+2)
Skills Nature +6, Persuasion +5
Senses Passive Perception 13
Languages Common, Ignan, Celestial, Dwarven
Attacks Melee +3 / 2d10+0, Ranged +1 / 2d10-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146665300

Possessions: 200 gp.


Social Check DCs


Aldous Kent, Male Human [Permalink]

Personal [hide]

Description: He sports brown clothing, slightly heavier than average wear. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His auburn hair is braided into rings. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born to loving parents in a slum to the east. When money was particularly tight he was walking through alleys when he overheard a Navigator hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and several ex partners dislike his way of doing things and want revenge

Flaws: Insomniac, Fearful. Bonds: Attractive, Poor. Occupation: Navigator

Voice: Low range voice

Attributes [hide]

Aldous Kent, Male Human Aristocrat 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 15 (+2)10 (+0) 13 (+1)14 (+2)
Skills Investigation +3, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tim Burton, Male Human [Permalink]

Personal [hide]

Description: He wears long strands of ruby and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He carries a battered whip and tarnished warhammer as well. His blonde hair, when down, is lengthy. He has a tattooed face.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He does not trust anyone and sleeps with one eye open.

History: He was born into a rich family. In his youth he was a Laborer, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger brother on his back after seeing his parents die, and fled the country. He has built up a small fortune and can afford his own way.

Motivation: He seems to be bored by most things; and to get a good night's sleep

Ideals: Fighting. Flaws: Mundane, Insomniac, PTSD. Bonds: Rich. Occupation: Bather

Voice: Rhymes sentences (sorry)

Attributes [hide]

Tim Burton, Male Human Wizard 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 23 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 16 (+3)14 (+2) 14 (+2)11 (+0)
Skills Investigation +4, Medicine +4
Senses Passive Perception 12
Languages Common, Gnome, Infernal
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243200

Possessions: 17000 cp. Banded agate (5 gp). Black star sapphire (600 gp). Deep blue spinel (400 gp).


Social Check DCs


Conrad Shelly, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he dresses like a well dressed Barkeep does. He keeps his long golden hair kept up in a rat tail. He has a dull look in his amber eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is obsessed with a lost civilization.

History: When he was but 6 years old his parents immigrated from the east. Like his father and his brother before him, after school he went straight into learning to become a Barkeep. He tends to his Barkeep job now, and dutifully fulfills any obligations he has.

Motivation: To reunite with his old friends; and obtaining odd cultural human artifacts is his passion

Flaws: Shy. Bonds: Job, Adventurer, Immigrant. Occupation: Barkeep

Voice: Slow speaker

Attributes [hide]

Conrad Shelly, Male Human Ranger 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)10 (+0) 11 (+0)17 (+3)
Skills Investigation +2, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 1600 sp.


Social Check DCs

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