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NPC Generator

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Advanced [show]


Theodoric Clayton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has done his best to style his white hair to look like a famous performer. He tend to wears goggles to shield his eyes.

Personality: He has a massive crush on the younger sibling of the Sellsword who has hired him part-time. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He went to a religious school and was inspired by the priests there in charitable deeds. He's also a talented Armorer, but doesn't like to broadcast it.

Motivation: An old rival family wants him found; and he wants to get laid

Bonds: Has a crush, Job, Rich, Religious, Family. Occupation: Sellsword

Voice: French accent

Attributes [hide]

Theodoric Clayton, Male Human Warlock 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 33 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)18 (+4) 10 (+0)13 (+1)
Skills Acrobatics +5, Athletics +3
Senses Passive Perception 10
Languages Common, Goblin, Aquan, Halfling, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14322000000

Possessions: 300 gp. 1 Half-Plate.


Social Check DCs


Roger Royal, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a fine chain shirt which he covers with white colored cloaks and clothing. His brown hair, when down, is lengthy. His skin is flawless and his green eyes scan people very quickly.

Personality: He is witty, but his monotone delivery comes off as unnerving He would rather hide behind his crafts than deal with other people.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Joker, Artistic. Flaws: Shy. Bonds: Attractive, Religious. Occupation: Knight

Voice: Excited and jittery

Attributes [hide]

Roger Royal, Male Human Commoner 6
Medium (5'10") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 36 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 16 (+3)13 (+1) 11 (+0)11 (+0)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Norman Hayden, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a tan tunic with grey highlights, and long tan pants that bunch up around his shoes. His moppish brown hair is in a traditional bowl cut. His eyes are gray and beady.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: His parents moved while he was still in utero so he is the first generation to be born here. Norman was born on a far northern forest where he grew up under the tutelage of his mother, an expert Engraver. He ran away from his former home and has been making his living as a Engraver for the past few years.

Motivation: He seems to be bored by most things; and he is unsatisfied with his job

Ideals: Passionate, Philantrophist. Flaws: Ugly, Mundane. Bonds: Immigrant, Job. Occupation: Engraver

Voice: Australian accent

Attributes [hide]

Norman Hayden, Male Human Wizard 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)11 (+0) 13 (+1)15 (+2)
Skills Deception +4, History +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1043

Possessions: 20000 cp. Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Carved bone or ivory statuette (100 gp).


Social Check DCs


Charles Addington, Male Human [Permalink]

Personal [hide]

Description: This man wears a green coat over a white low-cut shirt, and a top hat upon his head, and sports empty pouches on his belt. His brown hair is lengthy and is close to two feet long. He has several tiny amber earrings on each ear.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was raised in a plains tribe. Charles liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now mingles about in high society.

Motivation: He is wracked by social anxiety.

Ideals: Joker. Flaws: Fearful, Depressed. Bonds: Rich, Nature. Occupation: Layabout

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Charles Addington, Male Human Bard 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 26 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)15 (+2) 16 (+3)11 (+0)
Skills Persuasion +3
Senses Passive Perception 13
Languages Common, Abyssal, Infernal
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13331000

Possessions: 100 gp. Moss agate (13 gp). 1 Climber’s kit. 1 Superior lock. 1 Superior lock. 1 Spyglass.


Social Check DCs


Ralf Yorke, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a worn and beaten armor. His hair, while still mostly silver, has prominent grey streaks. He has a dull look in his blue eyes.

Personality: He has always had a great fascination with Human culture. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has never given up on his poetry dream.

Motivation: His relatives are trying to arrange a marriage; and his religion dominates his actions

Ideals: Artistic. Flaws: Racist. Bonds: Attractive, Family, Religious. Occupation: Fisher

Voice: pre-pubescent

Attributes [hide]

Ralf Yorke, Male Human Expert 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)9 (-1) 12 (+1)16 (+3)
Skills Perception +3, Performance +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 37000 sp.


Social Check DCs

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