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Advanced [show]


Heward Tyndall, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is generally shirtless and showing off his tattooed chest. He has dyed his greying blonde hair a little too much giving a sharp blonde color. He wears large thick round spectacles.

Personality: He is extraordinarily eccentric. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born in the east. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Professionalism. Flaws: Insane. Bonds: Attractive, Immigrant, Rich, Religious. Occupation: Shepherd

Voice: Low range voice

Attributes [hide]

Heward Tyndall, Male Human Rogue 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 5 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 6 (-2)14 (+2) 15 (+2)14 (+2)
Skills Investigation +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Ignan, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 7000 sp. Rock crystal (20 gp). Freshwater pearl (11 gp). Deep blue spinel (200 gp). Obsidian (11 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Chad Kinsley, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a black vest and prefers white and black shirts. His boots appear to have been at one point steel toed but are quite worn down. His long auburn hair reaches down to his waist. His face is scarred and worn.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Further he is a bit of a stoner and is frequently out of it.

History: Chad lived on a farm with his mother, near the main road leading to a nearby town. His first spouse was a Dilettante, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his brother's freedom.

Motivation: To unite with his brother; and doesn't want to be a cook and was forced into it by his family

Ideals: Joker. Flaws: Ugly, Addict. Bonds: Family, Immigrant. Occupation: Cook

Voice: Middle-eastern accent

Attributes [hide]

Chad Kinsley, Male Human Monk 6
Medium (5'0") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 38 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 12 (+1)10 (+0) 10 (+0)8 (-1)
Skills Nature +3, Performance +2
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3

Possessions: 10000 cp.


Social Check DCs


Gomory Huxley, Male Human [Permalink]

Personal [hide]

Description: He wears a black cloak and cross-gartered brown stockings. He carries with him a set of falchions, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His brown hair is braided into rings. His eyes are violet and beady.

Personality: He does not believe in betrayal or weakness as things to be tolerated. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: His father raised him in a mountain cabin. There was a wharf not far from home where he often wandered off to fish. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gomory fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Justice, Joker. Flaws: Ugly. Bonds: Nature. Occupation: Sailor

Voice: Breathy voice

Attributes [hide]

Gomory Huxley, Male Human Adept 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 24 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 18 (+4)16 (+3) 16 (+3)17 (+3)
Skills Athletics +3, Performance +5
Senses Passive Perception 13
Languages Common, Halfling, Gnoll, Aquan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: Just what you see.


Social Check DCs


Shane Byron, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a brown deerstalker hat and brown clothes. His white hair is drawn into a tight pony tail with a cross scrunchie. His eyes are blue and beady.

Personality: This man loves writing and to teach people writing more than just about anything. He also is a firm believer in the manly ideal.

History: He was born into a rich family. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He has built up a small fortune and can afford his own way.

Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality

Ideals: Artistic. Flaws: Ugly, Impulsive. Bonds: Rich, Debt, Adventurer. Occupation: Interpreter

Voice: Pronounces O like U

Attributes [hide]

Shane Byron, Male Human Bard 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 25 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)11 (+0) 13 (+1)10 (+0)
Skills Sleight of Hand +4, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 200 gp.


Social Check DCs


Thomas Marlowe, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a fancy blue suit and is in decent physical shape. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. He has a dull look in his violet eyes.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: The child of a Roofer, who enjoyed hunting, Thomas was taken on many hunting expeditions. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and many drow want him driven away

Ideals: Fighting. Flaws: Secretive. Bonds: Attractive, Nature, Family, Enemies. Occupation: Sculptor

Voice: Speaks with a cold

Attributes [hide]

Thomas Marlowe, Male Human Aristocrat 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 26 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 9 (-1)14 (+2) 16 (+3)12 (+1)
Skills Athletics +5, Persuasion +4
Senses Passive Perception 13
Languages Common, Gnoll, Terran
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +4

Possessions: 600 gp.


Social Check DCs

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