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Advanced [show]


Heward Bristol, Male Human [Permalink]

Personal [hide]

Description: He wears baggy tan pantaloons and a black scarf, and he perpetually has his rapier ready. His white hair is singed and shortened. He has gray eyes and a tan hat with a black feather.

Personality: Stoic and calm, he prefers to meditate than take action. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a pair of adventurers, Heward grew up listening to his mother's many stories. He went to a religious school and was inspired by the priests there in charitable deeds. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He desires power and/or immortality.

Ideals: Fighting, Disciplined. Flaws: Ugly. Bonds: Adventurer, Religious. Occupation: Bather

Voice: Can't modulate volume

Attributes [hide]

Heward Bristol, Male Human Druid 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 13 (+1)14 (+2) 15 (+2)10 (+0)
Skills Performance +2, Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Ignan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: Just what you see.


Social Check DCs


Alexandre Rylan, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with top hat. His skin is fair and his fingers are delicate and long. He wears a top hat to cover his moderate length black hair. His hazel eyes are slightly larger than normal.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born in the south to a Bounty Hunter, Alexandre learned a great deal about his father's area of expertise. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting gnolls, the young Alexandre began to lead the lost caravan. He has dedicated himself to building a better trade route.

Motivation: He has money and likes to spend it; and he is unsatisfied with his job

Ideals: Entrepeneur. Bonds: Enemies, Adventurer, Job, Rich. Occupation: Bounty Hunter

Voice: Cold and demanding tone

Attributes [hide]

Alexandre Rylan, Male Human Cleric 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 10 (+0)8 (-1) 13 (+1)11 (+0)
Skills Arcana +1, Athletics +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 400 gp. 1 Buckler. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Guy Ainsworth, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy brown stubble. He wears suspenders and blue workpants. His shirt is white, and he wears a heavy blue leather apron most of the time. He has a hunchback. His brown hair and beard is wavy and long. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He moved from fad to fad and when he turned 15 he discovered painting. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Artistic. Flaws: Ugly, Antagonistic, Forgetful. Bonds: Religious. Occupation: Soapmaker

Voice: Strong lisp

Attributes [hide]

Guy Ainsworth, Male Human Rogue 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 7 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 4 (-3)13 (+1) 16 (+3)15 (+2)
Skills Persuasion +4, Survival +5
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 50 pp. Iolite (20 gp).


Social Check DCs


Nicholas Marston, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears tan leather gloves, a tan jacket, and tight pants. He has styled his white hair well, parting it to the right. His brown eyes dart from person to person.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He misses his home and complains about the freezing weather, even in summer.

History: Nicholas was born in the east. At a young age he loved to build and create. His arcane abilities were realized during a raid on his village. He moves from town to town, unable to find a place to settle.

Motivation: Human compassion.

Ideals: Persistence, Gifted. Flaws: Ugly, Racist. Bonds: Immigrant. Occupation: Performer

Voice: Nasally tone

Attributes [hide]

Nicholas Marston, Male Human Commoner 6
Medium (5'6") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 23 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 13 (+1)12 (+1) 19 (+4)15 (+2)
Skills Deception +5, History +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +7 / 2d6+4, Ranged +3 / 2d6+0, Grapple +4

Possessions: 5000 sp.


Social Check DCs


Gomory Blakeley, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He typically wears tan cloth garments or leather armor. His golden hair is kept up in a ponytail inside a Stetson hat. His face is covered beneath a completely black helmet.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born the only child of a wealthy merchant. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Barber work with an outfit from a few towns over. Barber work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Barber.

Motivation: Further expansion of business.

Ideals: Entrepeneur. Flaws: Ugly, Fearful. Bonds: Job. Occupation: Barber

Voice: Creaky witch voice

Attributes [hide]

Gomory Blakeley, Male Human Wizard 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 7 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 8 (-1)10 (+0) 15 (+2)11 (+0)
Skills Persuasion +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 50 pp. 1 Minor magic item.


Social Check DCs

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