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Advanced [show]


Don Watson, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many black ritualistic tattoos. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He sports a flattop hair cut. His eyes are likewise violet.

Personality: He is calm most of the time but flees social interaction. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He comes from a rich western family. His father had invested heavily in several trade routes and wanted him to inherit them. He's also a talented Detective, but doesn't like to broadcast it.

Motivation: He'd like to take his coworkers down a peg; and to protect his home

Ideals: Entrepeneur. Flaws: Shy. Bonds: Rich, Job, Guardian. Occupation: Unemployed

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Don Watson, Male Human Aristocrat 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 9 (-1)16 (+3) 12 (+1)12 (+1)
Skills Arcana +5, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Aquan, Giant
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 pp.


Social Check DCs


Shane Winchester, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a simple black robe with red stripes complete with hood. He sports a long auburn beard, and similarly colored long hair. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He has always had a great fascination with Human culture. He is an amazing painter.

History: Shane was born in the west. At a young age he loved to build and create. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has been saving his money to try and buy his sister's freedom.

Motivation: Marry his sister to traveling adventurers; and his spouse's relatives view him with great suspicion

Ideals: Gifted, Persistence. Flaws: Ugly, Racist. Bonds: Family. Occupation: Soapmaker

Voice: Old thin voice

Attributes [hide]

Shane Winchester, Male Human Warrior 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 4 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 5 (-3)15 (+2) 14 (+2)14 (+2)
Skills Persuasion +4
Senses Passive Perception 12
Languages Common, Terran, Ignan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 1900 sp.


Social Check DCs


Norman Milton, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He carries a battered bastard sword and tarnished rapier as well. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He never wears the same outfit twice, unless he absolutely has to.

History: His parents moved while he was still in utero so he is the first generation to be born here. He made a point of taking high paying jobs and getting most of it up front. He has never given up on his painting dream.

Motivation: A need for knowledge about a nearby landmark; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Disciplined, Artistic. Bonds: Immigrant, Adventurer. Occupation: Fletcher

Voice: Thin and wheezing

Attributes [hide]

Norman Milton, Male Human Ranger 6
Medium (6'5") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 48 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)10 (+0) 13 (+1)5 (-3)
Skills Persuasion +0, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: Rich purple corundum (1600 gp). Smoky quartz (20 gp). Violet garnet (1300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anthony Payton, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a fine chain shirt which he covers with brown colored cloaks and clothing. His chestnut hair is singed and shortened. He has gleaming, smiling amber eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He got into the Scribe business at a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He became a Scribe soon after.

Motivation: Marry his sister to traveling adventurers; and his spouse's relatives view him with great suspicion

Ideals: Justice. Flaws: Ugly. Bonds: Family, Job, Mentor. Occupation: Scribe

Voice: Indian accent

Attributes [hide]

Anthony Payton, Male Human Wizard 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 23 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 12 (+1)8 (-1) 13 (+1)14 (+2)
Skills Animal Handling +4, Athletics +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 4000 sp. Bloodstone (50 gp). Red-brown spinel (120 gp).


Social Check DCs


Gerard Cooper, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He is physically well-built. His head has been shaved. He wears crescent spectacles with a black brim.

Personality: He can speak with the recently deceased. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Gerard's homeland. Gerard decided to take the middle way and become a bodyguard. He was granted necromantic powers by his dying brother.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he doesn't get along with people that don't share his tastes

Ideals: Fighting, Gifted, Justice, Artistic. Flaws: Ugly. Bonds: Immigrant. Occupation: Mayor

Voice: Complex vocabulary, royal

Attributes [hide]

Gerard Cooper, Male Human Fighter 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 12 (+1)11 (+0) 12 (+1)9 (-1)
Skills History +3, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2

Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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