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Advanced [show]


Diggory Breeden, Male Human [Permalink]

Personal [hide]

Description: Standing 5'5", this man wears a fancy black suit. He wears his red hair down. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Locksmith. He has been saving his money to try and buy his sister's freedom.

Motivation: He's attracted to the PC; and his religion dominates his actions

Flaws: Disease. Bonds: Attractive, Job, Has a crush, Family, Religious. Occupation: Locksmith

Voice: Complex vocabulary, royal

Attributes [hide]

Diggory Breeden, Male Human Paladin 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)15 (+2) 11 (+0)14 (+2)
Skills Acrobatics +4, Perception +3
Senses Passive Perception 13
Languages Common, Giant, Druidic
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: Jasper (40 gp). 1 Thunderstones.


Social Check DCs


Arnold Landon, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He carries with him a set of axes on his belt, each one with a jet on the hilt. He has chestnut hair. His green eyes lackadaisically let the world flow into them.

Personality: Overbrimming with self-confidence, Arnold isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was raised by priests from a young age. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Fighting, Impeccable. Bonds: Rich, Religious, Mentor. Occupation: Healer

Voice: Speaks through clenched teeth

Attributes [hide]

Arnold Landon, Male Human Fighter 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)14 (+2) 10 (+0)10 (+0)
Skills Arcana +4, Investigation +4
Senses Passive Perception 10
Languages Common, Aquan, Halfling
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Alex Woods, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He carries a battered spear and tarnished hammer as well. His golden hair is styled in orderly dreadlocks. He wears crescent spectacles with a black brim.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He believes the world needs to unite to get rid of giants once and for all.

History: When he was but 6 years old his parents immigrated from the west. Because his mother participated in the massacre of their homeland, giants burned their ranch to the ground and forced them out. He was preparing to flee to the west, but the outbreak of war prevented him and his father from journeying west to reunite his family. He moves from town to town, unable to find a place to settle.

Motivation: Wants to work out more often; and someone believes him a fraud

Ideals: Fighting, Athletic. Bonds: Attractive, Enemies, Immigrant. Occupation: Crown-heir

Voice: Hissing voice

Attributes [hide]

Alex Woods, Male Human Paladin 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 11 (+0)12 (+1) 17 (+3)12 (+1)
Skills Acrobatics +0, Survival +5
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 48000 sp. 1 Minor magic item.


Social Check DCs


Lewis Yorke, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy brown stubble. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a hunchback. His brown hair is knotted and matted. His eyes are brown and catlike.

Personality: Confrontational and typically high on some drug or another. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Born to a Stableman, his father struggled to pay the bills. Lewis abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Obtaining odd cultural Human artifacts is his passion; and to prove his worth to the world

Flaws: Ugly, Addict, Impulsive. Bonds: Adventurer, Poor. Occupation: Butcher

Voice: Whispers

Attributes [hide]

Lewis Yorke, Male Human Cleric 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 35 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)17 (+3) 15 (+2)12 (+1)
Skills Athletics +2, History +5
Senses Passive Perception 12
Languages Common, Orc, Terran, Infernal
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Drogo Bradley, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a violet and white handkerchief worn on his right side. His attire stands in sharp contrast to his lance, which is beautifully polished and possesses an ornate carving of a cross on it. His brown hair, when down, is lengthy. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: The child of a Painter, who enjoyed hunting, Drogo was taken on many hunting expeditions. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He bought a lance and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels threatened by others; and he is greedy

Ideals: Logical. Flaws: Fearful. Bonds: Attractive, Guardian, Nature, Rich. Occupation: Barber

Voice: Can't modulate volume

Attributes [hide]

Drogo Bradley, Male Human Fighter 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)6 (-2) 14 (+2)11 (+0)
Skills Investigation +0, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp. Cloth of gold vestments (80 gp).


Social Check DCs

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