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NPC Generator

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Advanced [show]


Drogo Alby, Male Human [Permalink]

Personal [hide]

Description: This man wears a robe, a symbol of death around his neck, and a bastard sword on his belt, and sports empty pouches on his belt. His red hair is cut short with large spiked bangs in the front. He wears a mask on his face.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is frequently practicing swordplay.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. When Drogo reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. By chance he met his sister recently and the two have been together since.

Motivation: Doesn't want to be a Bellfounder and was forced into it by his family; and find a way to reverse the transformation of his sister

Ideals: Fighting, Passionate, Artistic. Bonds: Military, Family. Occupation: Bellfounder

Voice: Nasally tone

Attributes [hide]

Drogo Alby, Male Human Fighter 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)12 (+1) 14 (+2)15 (+2)
Skills Medicine +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Lewis Yardley, Male Human [Permalink]

Personal [hide]

Description: This southern man wears many layers of old clothing at all times. His clothes are grease stained in places. He wears a feathered hat to hide his balding. He wears an eyepatch.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is afraid of women and trembles around them

History: He was born in the south. When money was particularly tight he was walking through alleys when he overheard a Layabout hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He moves from town to town, unable to find a place to settle.

Motivation: Retire the richest man in the south; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Entrepeneur. Flaws: Ugly, Selfish, Shy. Bonds: Poor, Immigrant. Occupation: Layabout

Voice: Deep voice with rolling R's

Attributes [hide]

Lewis Yardley, Male Human Monk 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 34 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)11 (+0) 13 (+1)13 (+1)
Skills Intimidation +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 20 pp.


Social Check DCs


Kody Yardley, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'9" and is wearing a long, grey, dusty cloak. His hair is long and silver with streaks of white, and is pulled back with small grey clips. His beard is white, braided, and well cared for. His fair skin shows little sign of his aristocratic breeding.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. A true patriot, Kody would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born several months after his mother was called into army service. A gifted student he started as a Stableman, but he got bored and became a Shepherd. He has drifted from career to career and currently works as a Shepherd.

Motivation: Wants to open a new tavern; and he has a crush on the local stableman

Flaws: Antagonistic. Bonds: Attractive, Military, Job, Has a crush. Occupation: Shepherd

Voice: Switch between two voices

Attributes [hide]

Kody Yardley, Male Human Commoner 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 17 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 12 (+1)11 (+0) 14 (+2)12 (+1)
Skills Perception +5, Stealth +4
Senses Passive Perception 14
Languages Common
Attacks Melee +0 / 2d4-3, Ranged +4 / 2d4+1, Grapple +1

Possessions: 6000 sp. Red-brown spinel (110 gp). Rock crystal (60 gp). Chrysoberyl (110 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Balimaar Radcliffe, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a black shirt with thin brown vertical stripes and red pants. He sports a flattop hair cut. His eyes, though not visible through his cowl, are amber.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He misses his home and complains about the freezing weather, even in summer.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. When Balimaar reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and wants to work out more often

Ideals: Athletic, Optimist, Artistic. Bonds: Immigrant, Military. Occupation: Map Maker

Voice: Speaks through clenched teeth

Attributes [hide]

Balimaar Radcliffe, Male Human Cleric 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 34 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)14 (+2) 11 (+0)16 (+3)
Skills Intimidation +5, Medicine +2
Senses Passive Perception 10
Languages Common, Terran, Auran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 500 gp. Sard (40 gp). Pink pearl (120 gp). 1 Minor magic item.


Social Check DCs


Aldous Wellington, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a black tunic with violet highlights, and long white pants that bunch up around his shoes. His auburn hair is greasy and uncared for. His green eyes peer out from beneath his deerstalker black hat.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: A powerful slaver made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Logical. Flaws: Ugly. Bonds: Adventurer, Slave, Mentor. Occupation: Navigator

Voice: Australian accent

Attributes [hide]

Aldous Wellington, Male Human Ranger 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)14 (+2) 14 (+2)13 (+1)
Skills Athletics +3, Insight +4
Senses Passive Perception 12
Languages Common, Druidic, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 200 gp.


Social Check DCs

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