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NPC Generator

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Advanced [show]


Diggory Digby, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears rags and sports a simple walking cane. With bright chestnut hair and a scraggly beard. His green eyes are passionate and lively.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. As long as the job gets done he does not care how it got done.

History: Diggory was born the youngest of three triplets. There was a wharf not far from home where he often wandered off to fish. He has been saving his money to try and buy his sister's freedom.

Motivation: Sabotage a competitor; and further expansion of business

Ideals: Professionalism. Flaws: Shy. Bonds: Poor, Family, Nature, Job. Occupation: Bather

Voice: Sleepy voice

Attributes [hide]

Diggory Digby, Male Human Sorcerer 7
Medium (5'3") Human, Lawful Good (CR 7)
Armor Class 8
Hit Points 25 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 10 (+0)10 (+0) 15 (+2)15 (+2)
Skills Perception +5, Persuasion +5
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +1 / 2d8-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


John Conway, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears a simple tan robe with black stripes complete with hood. He is tall, broad shouldered and powerfully built. He keeps his brown hair in a flapper bob. His amber eyes dart from person to person.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: John was raised in a hard working conservative environment. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He now owns his own business.

Motivation: Wants a kiss; and he'd like to take his coworkers down a peg

Flaws: Antagonistic, Fearful. Bonds: Job, Nature, Has a crush. Occupation: Painter

Voice: Farmer accent

Attributes [hide]

John Conway, Male Human Rogue 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)12 (+1) 13 (+1)13 (+1)
Skills Arcana +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp. 1 Half-Plate. 1 Banded mail. 1 Half-Plate.


Social Check DCs


Wymar Sharps, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft tan waves gently in the breeze. His hair is brown and very short. His half smiles and gray eyes are beguiling and draw you in.

Personality: He never swears and excessively uses polite adverbs when speaking. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born into a rich family. He was an athlete and attended two major summer competitions. He never won. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and money/treasure

Ideals: Athletic, Optimist. Flaws: Hedonist. Bonds: Rich, Attractive. Occupation: Butcher

Voice: Creaky witch voice

Attributes [hide]

Wymar Sharps, Male Human Druid 5
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 44 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 18 (+4)10 (+0) 12 (+1)18 (+4)
Skills Acrobatics +6, Nature +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 100 gp. Iolite (20 gp). Silver pearl (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerard Clare, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'2" and wears long strands of emerald and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has styled his silver hair well, parting it to the left. His eyes, though not visible through his cowl, are gray.

Personality: He snorts whenever he laughs or is feeling confident. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Born in the east to a Courier, Gerard learned a great deal about his father's area of expertise. From his teen years he was always beautiful and desirable, so people have always doted on him. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: To reunite with his absent father; and wants to open a new tavern

Flaws: Impulsive. Bonds: Rich, Job, Attractive, Family. Occupation: Courier

Voice: Excited and jittery

Attributes [hide]

Gerard Clare, Male Human Fighter 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 17 (+3)13 (+1) 13 (+1)14 (+2)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Anselm Whitby, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'7". He wears bulky green painted plate armor. His black hair is cut short with large spiked bangs in the front. His thin eyebrows rest above his beady gray eyes.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is harsh and unforgiving.

History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and he is not mentally stable, and does not behave rationally

Ideals: Philantrophist, Logical. Flaws: Ugly, Antagonistic, Insane. Occupation: Miner

Voice: Low and grunting

Attributes [hide]

Anselm Whitby, Male Human Bard 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)9 (-1) 13 (+1)14 (+2)
Skills Animal Handling +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. Gold and topaz bottle stopper cork (700 gp). 1 Half-Plate. 1 Half-Plate. 1 Masterwork studded leather.


Social Check DCs

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