Adelard Charlton, Male Human [Permalink]
Personal [hide]
Description: He is constantly adorned with expensive silk clothing, often dyed in bright tan and brown, and wears rings and necklaces with large, colorful gems. He has a moderate pudge and is not very fit. His hair is chestnut and curly. He wears a mask on his face.
Personality: He is mildly Human supremacist, though he does not identify as such. He works hard and plays hard.
History: When he was but 5 years old his parents immigrated from the south. He made a point of taking high paying jobs and getting most of it up front. He now mingles about in high society.
Motivation: He would like to get married and retire; and wants his loneliness to end
Flaws: Racist, Hedonist. Bonds: Rich, Immigrant, Adventurer, Has a crush. Occupation: Guard
Voice: Raspy
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 21 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 11 (+0) | 16 (+3) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Giant, Auran, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 gp.
Alex Wharton, Male Human [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He dresses like a well dressed Layabout does. He wears his hair in dreadlocks. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.
History: Alex was born the youngest of three triplets. A gifted student he started as a Apothecary, but he got bored and became a Layabout. He has been saving his money to try and buy his sister's freedom.
Motivation: He'd like to take his coworkers down a peg; and further expansion of business
Ideals: Disciplined, Artistic, Logical. Bonds: Job, Family. Occupation: Layabout
Voice: Irish accent
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 27 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 11 (+0) | 9 (-1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
Possessions: 10 pp. Golden yellow topaz (1000 gp). Chrysoberyl (60 gp). 1 Minor magic item. 1 Minor magic item.
Gerard Whitby, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he dresses in blue turtlenecks beneath a tan coat with black slacks. His silver hair is styled in orderly dreadlocks. His brown eyes peer out from beneath his broad blue hat.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Wants a kiss; and he's attracted to the pc
Ideals: Philantrophist, Persistence. Flaws: Shy. Bonds: Mentor, Has a crush. Occupation: Armorer
Voice: Timid voice
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 16 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 14 (+2) | 8 (-1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp. 1 Minor magic item.
Patrick England, Male Human [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery. He carries a battered hand crossbow and tarnished quarterstaff as well. His auburn hair is knotted and matted. He has gray eyes.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with a spirit at a very young age, Patrick has worked very hard to control his curse. He used his abilities to travel the world and help people.
Motivation: To get a good night's sleep; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Philantrophist, Justice. Flaws: Disease, Insomniac. Occupation: Hunter
Voice: Farmer accent
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 26 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 13 (+1) | 14 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Ignan, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 |
Possessions: 300 gp.
William Ridley, Male Human [Permalink]
Personal [hide]
Description: An older man who wears just a brown suit, he is not a threatening figure. His auburn hair is drawn into a tight pony tail with a skull scrunchie. He tend to wears goggles to shield his eyes.
Personality: He never swears and excessively uses polite adverbs when speaking. He is able to make almost anything out of random pieces of junk.
History: He was raised in a plains tribe. A few years later when the east was not economically sound they moved to his current location. He bought a spear and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Several ex partners dislike his way of doing things and want revenge; and someone believes him a fraud
Ideals: Optimist, Gifted. Bonds: Nature, Immigrant, Enemies. Occupation: Ploughman
Voice: Indian accent
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 13 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 8 (-1) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Druidic, Goblin
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 37000 sp.
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Their contribution stands as a beacon of hope for all adventurers!