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Advanced [show]


Diggory Staurheim, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and green workpants. His shirt is brown, and he wears a heavy green leather apron most of the time, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'4" when asserting himself. His hair is cut close to his head. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He believes the world needs to unite to get rid of orcs once and for all.

History: He was born in a small desert village. He went to a religious school and was inspired by the priests there in charitable deeds. Days after completing his studies, news broke out that his hometown was attacked by orcs. Diggory was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.

Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it.

Flaws: Insane, Ugly. Bonds: Enemies, Nature, Religious. Occupation: Animal Trainer

Voice: Relaxed voice

Attributes [hide]

Diggory Staurheim, Male Human Commoner 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 23 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 15 (+2)10 (+0) 6 (-2)14 (+2)
Skills Insight +0, Medicine +0
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 5000 sp. 1 Minor magic item.


Social Check DCs


Alexandre Bradshaw, Male Human [Permalink]

Personal [hide]

Description: 5'7" and muscular, this eastern man wears a weathered and beat up set of banded mail beneath an oversized blue coat. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. He wears large thick round spectacles.

Personality: He hates illithids. He views them as having robbed his home of its proper glory. He has a minor phobia of water and hates getting wet.

History: Alexandre hails from a village terrorized by illithids. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Revenge.

Ideals: Athletic. Flaws: Fearful. Bonds: Enemies, Poor. Occupation: Unemployed

Voice: Dutch accent

Attributes [hide]

Alexandre Bradshaw, Male Human Commoner 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 20 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)14 (+2) 15 (+2)10 (+0)
Skills Arcana +4, Performance +2
Senses Passive Perception 12
Languages Common, Sylvan, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Diggory Acton, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man is armored in gleaming platemail with gilded edges. A flowing red cape and mantle trimmed with soft grey waves gently in the breeze, and a wedding ring on his left hand. His golden hair is cut jaggedly and amateurishly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: Diggory was born the youngest of three triplets. Diggory was born on a far southern forest where he grew up under the tutelage of his father, an expert Interpreter. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and doesn't want to be a interpreter and was forced into it by his family

Flaws: Insomniac. Bonds: Rich, In love, Family, Immigrant. Occupation: Interpreter

Voice: Squeaky

Attributes [hide]

Diggory Acton, Male Human Druid 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 7
Hit Points 33 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)5 (-3) 14 (+2)15 (+2) 14 (+2)18 (+4)
Skills Animal Handling +4, Performance +6
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll
Attacks Melee +3 / 1d10+1, Ranged -1 / 1d10-3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 40 pp. 1 Minor magic item.


Social Check DCs


Alex Myerscough, Male Human [Permalink]

Personal [hide]

Description: 5'0" and lanky with angular features, he is an attractive figure. He tends to wear a large grey jacket. His hair is always cut to a buzz. His eyes are likewise amber. His teeth are white and perfect.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He has a small toy that he constantly fidgets with.

History: He got into the Masseuse business at a young age. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature pickaxe.

Motivation: To unite with his brother; and a need for knowledge about a nearby landmark

Ideals: Artistic. Flaws: Addict. Bonds: Attractive, Job, Adventurer, Family. Occupation: Masseuse

Voice: Excited and jittery

Attributes [hide]

Alex Myerscough, Male Human Bard 5
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 25 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)16 (+3) 13 (+1)14 (+2)
Skills History +6, Insight +4
Senses Passive Perception 11
Languages Common, Halfling, Terran, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143310000

Possessions: 40 pp.


Social Check DCs


Kyle Kendal, Male Human [Permalink]

Personal [hide]

Description: He usually wears his green robe and has his pickaxe always slung over his shoulder. He has a moderate pudge and is not very fit. His deerstalker hat is riddled with cuts and holes. His eyes are likewise amber.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To find somewhere to settle down.

Ideals: Fighting. Flaws: Ugly, Antagonistic, PTSD, Mundane. Occupation: Sailor

Voice: Thin and wheezing

Attributes [hide]

Kyle Kendal, Male Human Aristocrat 5
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 22 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 11 (+0)11 (+0) 10 (+0)13 (+1)
Skills Arcana +3, Stealth +6
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 700 gp.


Social Check DCs

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