Alex Wedgwood, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who likes to wear ponchos typically of a light black in addition to tight pants. His hair is long and silver with streaks of golden, and is pulled back with small black clips. His beard is golden, braided, and well cared for. He has blue eyes and a black hat with a tan feather.
Personality: He is happy with his job as a Engraver. He turns his eye from what people do, preferring to live and let live. He is a great chef.
History: Alex was born with his father's beautiful face. He has had some formal writing training, and achieved minor success. He has achieved small success as a Engraver.
Motivation: He loathes his own lifestyle; and balancing his hectic life and new engraver responsibilities is difficult
Ideals: Gifted, Artistic. Flaws: Depressed. Bonds: Job, Attractive. Occupation: Engraver
Voice: High pitched and raspy
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 9 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 7 (-2) | 18 (+4) | 8 (-1) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Celestial, Abyssal, Gnome, Giant
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
Possessions: 400 gp. Golden pearl (110 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gomory Tickle, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he dresses like a well dressed Miller does. His silver hair is heavily combed to the left. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Gomory was born in the south. At a young age he loved to build and create. Through the years after Gomory was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Gomory's mother didn't care for him much, and the feeling was mutual. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Expand his business; and wants to open a new tavern
Ideals: Philantrophist, Persistence. Flaws: Shy, Antagonistic. Bonds: Job. Occupation: Miller
Voice: Strong lisp
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 32 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 13 (+1) | 13 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Terran
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. Golden yellow topaz (300 gp). Jasper (40 gp). Amethyst (80 gp). Tiger eye turquoise (13 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Henry Kenley, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He is well dressed, constantly wearing a black suit, brown shirt, and black tie. His golden hair is lengthy. His eyes are likewise gray. His teeth are yellowed and unaligned.
Personality: He is happy with his job as a Miner. He turns his eye from what people do, preferring to live and let live. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Henry was born into a poor family. Growing up, he dreamt of becoming a Paladin, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Paladin in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Miner hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He is wracked by social anxiety; and he desires power and/or immortality
Flaws: Ugly, Fearful. Bonds: Job, Poor, Adventurer. Occupation: Miner
Voice: Spits and sputters
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 8 (-1) | 11 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
Dustin Gyula, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man has the majority of his body covered in plate. He has styled his silver hair well, parting it to the right. His skin is flawless and his hazel eyes scan people very quickly.
Personality: He never swears and excessively uses polite adverbs when speaking. He is used to getting what he wants. In part because he is a meticulous planner.
History: Dustin was born with his father's beautiful face. He went to a religious school and was inspired by the priests there in charitable deeds. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is compelled to act according to his religious beliefs; and wants to have a good time and be beloved
Ideals: Optimist, Professionalism. Bonds: Attractive, Religious. Occupation: Engraver
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 29 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 12 (+1) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 1 |
Possessions: 400 gp. 1 Masterwork Musical instrument. 1 Spyglass. 1 Spyglass.
Alex Allerton, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears tan trousers with black and tan striped suspenders. He wears various colorful collared shirts. His head has been shaved. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He hates illithids. He views them as having robbed his home of its proper glory. He takes great joy in being the best Tanner in town.
History: Alex was raised in a hard working conservative environment. When money was particularly tight he was walking through alleys when he overheard a Tanner hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has set out to sabotage the competition.
Motivation: Further expansion of business.
Flaws: Ugly, Insane. Bonds: Enemies, Job, Poor. Occupation: Tanner
Voice: Excited and jittery
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 26 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 16 (+3) | 10 (+0) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
Possessions: Moss agate (5 gp). Star ruby (1000 gp). Obsidian (5 gp). Golden yellow topaz (1400 gp).
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