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Advanced [show]


Theobald Wakefield, Male Human [Permalink]

Personal [hide]

Description: This southern man wears a black tunic with brown highlights, and long blue pants that bunch up around his shoes. His clothes are grease stained in places. He wears his hair in dreadlocks. His eyes are brown and catlike.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is a ruthless business man, a trait he acquired from his father.

History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. Because his father participated in the massacre of their homeland, goblins burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his mother from journeying south to reunite his family. Days after completing his studies, news broke out that his hometown was attacked by goblins. Theobald was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: Revenge; and he has a rivalry with the church that dominates his actions

Ideals: Optimist, Entrepeneur. Bonds: Poor, Immigrant, Religious, Enemies. Occupation: Apothecary

Voice: Whispers

Attributes [hide]

Theobald Wakefield, Male Human Expert 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 17 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 8 (-1)9 (-1) 15 (+2)11 (+0)
Skills Arcana +1, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 6000 sp.


Social Check DCs


Roland Asheton, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears rags and sports a simple walking cane. His silver hair is unkempt and raggedy. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is currently in port desperately looking for someone to get him out; and money/treasure

Flaws: Ugly, Shy, Disease, PTSD. Bonds: Poor, Slave. Occupation: Priest

Voice: Speaks in third person

Attributes [hide]

Roland Asheton, Male Human Monk 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)13 (+1) 16 (+3)9 (-1)
Skills Deception +1, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 21000 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Drogo Chester, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He sports grey clothing, slightly heavier than average wear. He has styled his blonde hair well, parting it to the left. His violet eyes are slightly larger than normal.

Personality: Drogo hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. A true patriot, Drogo would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: A need for knowledge about a nearby landmark; and he is greedy

Ideals: Artistic. Flaws: Antagonistic. Bonds: Military, Rich, Adventurer. Occupation: Miner

Voice: Complex vocabulary, royal

Attributes [hide]

Drogo Chester, Male Human Druid 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)13 (+1) 16 (+3)15 (+2)
Skills Deception +4, Intimidation +4
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: Just what you see.


Social Check DCs


Drogo Sheldon, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'10" and is well dressed, but even with his fine clothing he looks run-down. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His gray eyes are slightly larger than normal.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He cannot resist a sob story and will often dote over anyone who has one.

History: The child of a Gardener, who enjoyed hunting, Drogo was taken on many hunting expeditions. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Due to his spouse's obsession with being a Gardener they were divorced and he won custody of their son. He worked as a Bounty Hunter, and he later adopted a second son.

Motivation: Regain custody of his son.

Ideals: Philantrophist. Bonds: Family, Nature. Occupation: Bounty Hunter

Voice: Indian accent

Attributes [hide]

Drogo Sheldon, Male Human Warrior 7
Medium (5'10") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 35 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 8 (-1)10 (+0) 17 (+3)17 (+3)
Skills History +3, Medicine +6
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3

Possessions: Azurite (13 gp). Azurite (13 gp). Golden yellow topaz (1100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kyle Thackeray, Male Human [Permalink]

Personal [hide]

Description: Standing 5'1", this man wears professional attire. His auburn hair is lengthy and is close to two feet long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Always inclined to offer people food he seems plenty friendly. He enjoys reading and quiet.

History: Sold as a small child to a slaver, Kyle was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He worked as a nervous Cartwright and found it very stressful. He then took over the family business and is one of the better Cartwright for hire.

Motivation: To be a Unemployed again.

Ideals: Philantrophist, Logical. Bonds: Attractive, Mentor, Job. Occupation: Cartwright

Voice: Spits and sputters

Attributes [hide]

Kyle Thackeray, Male Human Bard 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)11 (+0) 18 (+4)10 (+0)
Skills Acrobatics +4, Arcana +2
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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