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Advanced [show]


Raymond Colby, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep white leather and dull grey iron scale mail. His attire stands in sharp contrast to his spear, which is beautifully polished and possesses an ornate carving of a card on it. His golden hair has been sun bleached extensively. His violet eyes dart from person to person.

Personality: Raymond is depressed about a lot of things. He tends to be a nihilist. He has all his life been fascinated with painting.

History: He got into the Scribe business at a young age. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He ran away from his former home and has been making his living as a Scribe for the past few years.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he feels kind of lost in life

Ideals: Artistic. Flaws: Depressed, Racist. Bonds: Job, Adventurer. Occupation: Scribe

Voice: Can't modulate volume

Attributes [hide]

Raymond Colby, Male Human Wizard 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 13 (+1)9 (-1) 18 (+4)13 (+1)
Skills Animal Handling +6, Arcana +1
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs


Solomon Rutherford, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he likes to wear black tank tops with blue pants. His silver hair is cut short. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Solomon is depressed about a lot of things. He tends to be a nihilist. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born in a small village he learned the ways of the warrior from his mother. Cursed with a spirit at a very young age, Solomon has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He loathes his own lifestyle.

Ideals: Optimist, Fighting. Flaws: Depressed, Disease. Occupation: Unemployed

Voice: Jamaican accent

Attributes [hide]

Solomon Rutherford, Male Human Commoner 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 17 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)16 (+3) 12 (+1)13 (+1)
Skills Performance +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Celestial, Abyssal, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 25000 sp. Blue quartz (4 gp). 1 Minor magic item.


Social Check DCs


Heward Eastoft, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears a black armored body suit, with a simple violet line shooting up and back down. His skin is also unnaturally pale. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. This violet eyed southerner is not easily forgotten.

Personality: Prone to second guessing himself, he comes off as nervous. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was raised in a white middle class family as the only child. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He seems to be bored by most things; and he is greedy

Flaws: Ugly, Shy, Mundane. Bonds: Rich. Occupation: Seamstress

Voice: Low and grunting

Attributes [hide]

Heward Eastoft, Male Human Cleric 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)6 (-2) 16 (+3)13 (+1)
Skills Intimidation +3, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 200 gp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (30 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp).


Social Check DCs


Heward Deighton, Male Human [Permalink]

Personal [hide]

Description: 5'6" and muscular, this southern man is wearing the road beaten gear of a warrior. He wears his hair in dreadlocks. His eyes are a pleasant amber.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Heward was born with his father's beautiful face. Cursed with vampirism at a very young age, Heward has worked very hard to control his curse. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Heward fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a need for knowledge about a nearby landmark

Ideals: Fighting, Athletic, Joker. Flaws: Forgetful, Disease. Bonds: Attractive. Occupation: Server

Voice: Squeaky

Attributes [hide]

Heward Deighton, Male Human Commoner 5
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 28 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)13 (+1) 9 (-1)13 (+1)
Skills Intimidation +4, Performance +4
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 400 gp. Pink pearl (60 gp). Eye agate (9 gp). Emerald (1500 gp). Sard (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anselm Gentry, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing violet shirts, loose pants, and blazers most of the time. His skin is fair and his fingers are delicate and long. His moppish brown hair is in a traditional bowl cut. His skin is flawless and his amber eyes scan people very quickly.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is lazy and tries to find solutions quickly.

History: He is the product a well kept family trust fund and as such has never really known need. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Engraver. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Money/treasure; and expand his business

Ideals: Optimist. Flaws: Lazy. Bonds: Attractive, Rich, Job. Occupation: Engraver

Voice: Sighs a lot, exhausted

Attributes [hide]

Anselm Gentry, Male Human Druid 5
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 26 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 10 (+0)16 (+3) 16 (+3)11 (+0)
Skills Deception +3, Stealth +4
Senses Passive Perception 13
Languages Common, Aquan, Gnoll, Auran
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145321000

Possessions: 1000 sp.


Social Check DCs

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