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Advanced [show]


Conrad Graeme, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is dressed in earthy colors with a tan and violet handkerchief worn on his left side. His hair is always cut to a buzz. He is baby faced.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He never wears the same outfit twice, unless he absolutely has to.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents enrolled him in a Warrior school at a young age so that he could practice his martial talents. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: A deep hatred of dire rats; and he feels the way he acts is they only way to get by in the world

Ideals: Artistic, Gifted, Impeccable. Flaws: Ugly, Mundane. Bonds: Enemies. Occupation: Spice Merchant

Voice: Stutters

Attributes [hide]

Conrad Graeme, Male Human Warrior 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 10 (+0)14 (+2) 7 (-2)12 (+1)
Skills Athletics +6, Medicine +0
Senses Passive Perception 8
Languages Common, Halfling, Aquan
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Drogo Skelton, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty white coat over it, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'0" when asserting himself. His hair is silver and very short. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is used to getting what he wants. In part because he is a meticulous planner.

History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. In his 15th year, his parents were killed by a goblins raid, leaving Drogo alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and many goblins want him driven away

Ideals: Joker, Professionalism. Flaws: Ugly. Bonds: Religious, Enemies. Occupation: Glassblower

Voice: Squeaky

Attributes [hide]

Drogo Skelton, Male Human Wizard 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 11 (+0)7 (-2) 15 (+2)9 (-1)
Skills Animal Handling +4, Intimidation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Silver-plated steel longsword with jet jewel in hilt (500 gp). A miniature golden chest with tiny emeralds lining the top (130 gp).


Social Check DCs


Justin Walcott, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is wearing colorful clothing, dressed as a Sage. He is bald on top and has large white tufts of hair around his ears. His green eyes are slightly larger than normal.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is frequently practicing swordplay.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He feels the way he acts is they only way to get by in the world; and he is greedy

Ideals: Impeccable. Flaws: Ugly. Bonds: Guardian, Military, Rich, Adventurer. Occupation: Sage

Voice: Tuts and clicks tongue

Attributes [hide]

Justin Walcott, Male Human Adept 5
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 8 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 7 (-2)15 (+2) 13 (+1)11 (+0)
Skills Athletics +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Celestial, Infernal
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123210

Possessions: 500 gp. Brown-green garnet (160 gp). 1 Minor magic item.


Social Check DCs


Aldous Chester, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a green cloak and cross-gartered white stockings. His silver hair is still thick. His face is covered beneath a completely black helmet.

Personality: Prone to second guessing himself, he comes off as nervous. He uses divination through singing.

History: Aldous was born in the south. At a young age he loved to build and create. He went to a religious school and was inspired by the priests there in charitable deeds. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: His religion dominates his actions.

Ideals: Gifted, Persistence. Flaws: Shy. Bonds: Religious. Occupation: Navigator

Voice: Aggressive tone

Attributes [hide]

Aldous Chester, Male Human Expert 5
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 29 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 17 (+3)16 (+3) 16 (+3)15 (+2)
Skills Persuasion +5, Religion +6
Senses Passive Perception 13
Languages Common, Orc, Gnoll, Auran
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 10000 cp. Carnelian (60 gp). Chrysoprase (60 gp).


Social Check DCs


Hubert Colby, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a slight overbite and is overall scrawny. His long blonde hair is drawn into a two foot long braid. His green eyes lackadaisically let the world flow into them.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is skeptical of what others tell him and is slow to trust.

History: Hubert lived on a farm with his father, near the main road leading to a nearby town. His first spouse was a Knight, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He's since become an addict/alcoholic.

Motivation: He has passion for adventuring and risk; and wants to raise his children well

Flaws: Antagonistic, Shy, Addict. Bonds: Family, Adventurer. Occupation: Locksmith

Voice: Italian accent

Attributes [hide]

Hubert Colby, Male Human Monk 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 25 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)12 (+1) 18 (+4)17 (+3)
Skills Nature +4, Sleight of Hand +5
Senses Passive Perception 14
Languages Common, Druidic
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs

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