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Advanced [show]


Drogo Charlton, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is dressed in an above average manner. He wears his red hair down. His fair skin shows little sign of his aristocratic breeding.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He also has developed a complete distrust of the Weaver profession.

History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has achieved small success as a Actor.

Motivation: He'd like to take his coworkers down a peg; and he wants revenge against brigands

Flaws: Antagonistic. Bonds: Attractive, Job, Religious, Enemies. Occupation: Actor

Voice: Booming voice

Attributes [hide]

Drogo Charlton, Male Human Monk 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)14 (+2) 14 (+2)14 (+2)
Skills Deception +4, Insight +4
Senses Passive Perception 12
Languages Common, Auran, Halfling
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Sapphire pendant on gold chain (800 gp).


Social Check DCs


Arnold Langdon, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a simple burlap shirt and baggy pants. He conceals his sai with his veritable burlap sack of a shirt. He wears a top hat to cover his moderate length black hair. His amber eyes dart from person to person.

Personality: Arnold is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He also is a firm believer in the manly ideal.

History: He was raised in a white middle class family as the only child. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mortician work with an outfit from a few towns over. Mortician work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.

Motivation: He's in love; and he is unsatisfied with his job

Ideals: Extrovert. Flaws: Impulsive, Mundane. Bonds: Job, Has a crush. Occupation: Mortician

Voice: Creaky witch voice

Attributes [hide]

Arnold Langdon, Male Human Cleric 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)12 (+1) 15 (+2)14 (+2)
Skills Performance +4, Religion +3
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 1500 sp. 1 Masterwork manacles. 1 Hourglass.


Social Check DCs


Randal Bentley, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is always cut to a buzz. His gray eyes dart from person to person.

Personality: He snorts whenever he laughs or is feeling confident. He is obsessed with finding treasure.

History: From birth he was tutored by a cruel and relentless mentor. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He now owns his own business.

Motivation: He has a crush on the local Sage; and wants his loneliness to end

Ideals: Entrepeneur. Bonds: Adventurer, Mentor, Job, Has a crush. Occupation: Performer

Voice: Soothing and warm

Attributes [hide]

Randal Bentley, Male Human Bard 6
Medium (5'4") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 49 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 17 (+3)12 (+1) 9 (-1)10 (+0)
Skills Religion +4, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 100 gp.


Social Check DCs


Clerebold Blackwood, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He is physically well-built. His black hair is greasy and uncared for. His violet eyes dart from person to person to random spaces in the air.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He got into the Bowyer business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bowyer. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's attracted to the PC; and he has money and likes to spend it

Ideals: Joker, Philantrophist. Flaws: Ugly. Bonds: Rich, Job, Has a crush. Occupation: Bowyer

Voice: Speaks with back of mouth

Attributes [hide]

Clerebold Blackwood, Male Human Ranger 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 13 (+1)13 (+1) 13 (+1)15 (+2)
Skills Animal Handling +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 500 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Aldous Beitz, Male Human [Permalink]

Personal [hide]

Description: This man wears a simple brown robe with red stripes complete with hood, and sports empty pouches on his belt. His chestnut hair is singed and shortened. He wears crescent spectacles with a black brim.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is an amazing painter.

History: He was born in the south, but his parents moved at a very young age to the west. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Scribe work with an outfit from a few towns over. Scribe work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Scribe for hire.

Motivation: Sabotage a competitor; and to be a bricklayer again

Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Immigrant, Job. Occupation: Scribe

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Aldous Beitz, Male Human Expert 6
Medium (6'2") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 25 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)12 (+1) 9 (-1)9 (-1)
Skills Acrobatics +4, Investigation +4
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +4

Possessions: 800 gp. Moonstone (20 gp). Lapis lazuli (15 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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