John Lester, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man wears rags and sports a simple walking cane, and a wedding ring on his right hand. His auburn hair and beard is wavy and long. His eyes are hazel and beady.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. When money was particularly tight he was walking through alleys when he overheard a Sailor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: Several ex partners dislike his way of doing things and want revenge; and his religion dominates his actions
Ideals: Disciplined. Flaws: Ugly. Bonds: Poor, In love, Enemies, Religious. Occupation: Sailor
Voice: Spanish accent
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 10 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 11 (+0) | 8 (-1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 300 gp. Iolite (40 gp). Red garnet (100 gp). 1 Darkwood Buckler. 1 Masterwork Heavy wooden shield. 1 Half-Plate.
Heward Clive, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a white armored body suit, with a simple brown line shooting up and back down. He wears a broad hat to hide his balding. He wears crescent spectacles with a black brim.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has since lost track of the people in his past.
Motivation: To reunite with his absent mother; and doesn't want to be a armorer and was forced into it by his family
Ideals: Athletic. Bonds: Immigrant, Family, Slave. Occupation: Armorer
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 16 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 10 (+0) | 14 (+2) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Halfling, Draconic
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 gp.
Gerard Atherton, Male Human [Permalink]
Personal [hide]
Description: A 5'11" eastern man, he wears a simple green robe with brown stripes complete with hood. His brown hair is braided into rings. His hazel eyes peer out from beneath his deerstalker green hat.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He also has developed a complete distrust of the Dyer profession.
History: Born in the east to a Scribe, Gerard learned a great deal about his mother's area of expertise. His mother took him hunting and taught him how to get in the mind of other creatures. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: He is unsatisfied with his job; and to reunite with his absent mother
Ideals: Opinionated. Bonds: Job, Nature, Family. Occupation: Scribe
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 17 (+3) | 9 (-1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 5000 cp. Ceremonial electrum dagger with a star ruby in the pommel (600 gp).
Arnold Upton, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a black costume with the symbols of strength on his torso. He has no hair. His eyes are green and he is always smoking a pipe.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He invites people to come help in his community garden.
History: From birth he was tutored by a cruel and relentless mentor. There was a wharf not far from home where he often wandered off to fish. He now spends his time doing works of charity.
Motivation: To reunite with his absent mother; and doesn't want to be a sculptor and was forced into it by his family
Ideals: Philantrophist. Flaws: Ugly. Bonds: Mentor, Nature, Family. Occupation: Sculptor
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 23 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 10 (+0) | 7 (-2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 1 Minor magic item.
Tim Harrington, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a red shirt, with a pastel mid length shorts with pastel tights and flats, usually wearing a coat over them. His long silver hair is drawn into a two foot long braid. His otherwise smooth face is marked with small tiny scars.
Personality: This man loves music and to teach people music more than just about anything. Tim is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: Tim was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Mercenary hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Due to his spouse's obsession with being a Architect they were divorced and he won custody of their daughter. He worked as a Mercenary, and he later adopted a second daughter.
Motivation: To reunite with his absent mother; and to pay off his debts
Ideals: Artistic. Bonds: Family, Poor, Debt. Occupation: Mercenary
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 24 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 13 (+1) | 14 (+2) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Aquan, Auran
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 200 gp. 1 Minor magic item.
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