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Advanced [show]


Everard Yorke, Male Human [Permalink]

Personal [hide]

Description: This man dresses well, typically a more casual-formal manner. He is muscular with a powerful set of arms. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was raised in a desert tribe. He was taken from his home at a very young age. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He is currently in port desperately looking for someone to get him out; and doesn't want to be a junk dealer and was forced into it by his family

Bonds: Attractive, Adventurer, Family, Nature, Slave. Occupation: Junk Dealer

Voice: Prounounces S like Z

Attributes [hide]

Everard Yorke, Male Human Wizard 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 21 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 14 (+2)8 (-1) 10 (+0)14 (+2)
Skills Insight +2, Investigation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 20000 sp.


Social Check DCs


Henry Haley, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair is blonde and curly. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He is a Sailor first and foremost. He believes firmly that knowledge should be universal. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with unlife at a very young age, Henry has worked very hard to control his curse. He inherited the family business which he has now maintained for 7 years.

Motivation: Balancing his hectic life and new Sailor responsibilities is difficult; and further expansion of business

Flaws: Ugly, Shy, Disease, Insomniac. Bonds: Job. Occupation: Sailor

Voice: Indian accent

Attributes [hide]

Henry Haley, Male Human Aristocrat 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)12 (+1) 16 (+3)16 (+3)
Skills Performance +5, Religion +3
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 22000 sp. Blue quartz (6 gp). Freshwater pearl (6 gp). Onyx (70 gp). 1 Minor magic item.


Social Check DCs


Randal Heiser, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is typically in his Crown-heir uniform. He wears a colorful flower in his golden hair. His green eyes peer out from beneath his broad white hat.

Personality: This man loves painting and to teach people painting more than just about anything. He is obsessed with finding treasure.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Balancing his hectic life and new Crown-heir responsibilities is difficult; and he has passion for adventuring and risk

Ideals: Artistic. Flaws: Antagonistic. Bonds: Job, Attractive, Adventurer. Occupation: Crown-heir

Voice: High pitched and raspy

Attributes [hide]

Randal Heiser, Male Human Commoner 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 8 (-1)13 (+1) 17 (+3)10 (+0)
Skills Deception +2, Survival +5
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 15000 cp. Moss agate (10 gp). Silver pearl (100 gp).


Social Check DCs


Anselm Clayden, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears baggy green pantaloons and a black scarf. He wears his white hair up. His amber eyes lackadaisically let the world flow into them.

Personality: Anselm hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Anselm is combative with any and all who dare try his patience in the slightest.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A gypsy cursed him at a young age, leading to his ugly appearance. He hasn't been sleeping well lately.

Motivation: He wants nothing more than to rejoin the army; and wants to work out more often

Ideals: Artistic, Justice. Flaws: Ugly. Bonds: Poor, Military. Occupation: Masseuse

Voice: Creaky witch voice

Attributes [hide]

Anselm Clayden, Male Human Adept 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 8 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 6 (-2)15 (+2) 13 (+1)13 (+1)
Skills Insight +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Druidic, Auran
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 47000 sp.


Social Check DCs


Geoffrey Anderton, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'2". He wears a lot of dark rich colors, with gold accents. With a patchy chestnut beard and wild chestnut hair. His eyes are likewise green. His teeth are white and perfect.

Personality: He acts crazy and hedonistic. He misses his home and complains about the freezing weather, even in summer.

History: His parents moved while he was still in utero so he is the first generation to be born here. His family was turned out during the war. He and his family wandered west to less war torn lands. He has since lost track of the people in his past.

Motivation: His spouse's relatives view him with great suspicion.

Flaws: Hedonist, PTSD. Bonds: Attractive, Immigrant, Family. Occupation: Sellsword

Voice: Voice breaks

Attributes [hide]

Geoffrey Anderton, Male Human Aristocrat 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)15 (+2) 15 (+2)11 (+0)
Skills Intimidation +2, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Auran, Terran
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 10 pp.


Social Check DCs

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