Shane Haley, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and prefers to wear tan clothing when he does not wear armor. His hair is greying and his face has many wrinkles. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born blind and as such lacked many opportunities for work. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Nothing but the best is good enough for him.
Ideals: Impeccable, Entrepeneur. Flaws: Disease. Bonds: Attractive. Occupation: Spy
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 8)
Armor Class 9
Hit Points 42 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 11 (+0) | 14 (+2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Auran, Elven
Attacks Melee +6 / 2d10+3, Ranged +2 / 2d10-1, Grapple +6
Possessions: 600 gp.
Odo Birkenhead, Male Human [Permalink]
Personal [hide]
Description: He wears a brown cloak and cross-gartered tan stockings. He is physically well-built. His moppish chestnut hair is in a traditional bowl cut. His thin eyebrows rest above his beady brown eyes.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has been a successful dealer in antiques buying low and selling high.
Motivation: He wants revenge against goblins.
Ideals: Philantrophist, Entrepeneur. Flaws: Ugly, Secretive. Bonds: Rich. Occupation: Jeweler
Voice: Speaks in third person
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 12 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 9 (-1) | 12 (+1) | 18 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3
Possessions: 300 gp. 1 Half-Plate.
Hugh Northcott, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear flannel. He carries a battered ceremonial dagger and tarnished spear as well. He wears his hair in dreadlocks. His eyes are a pleasant blue.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is able to make almost anything out of random pieces of junk.
History: He was born in a small desert village. He helped his father out around the business and became quite the natural. He struck the Carter job and began his own company from there.
Motivation: He is unsatisfied with his job; and to be a beggar again
Ideals: Fighting, Passionate, Gifted. Bonds: Nature, Job. Occupation: Carter
Voice: Low range voice
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 17 (+3) | 11 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 8000 cp. 1 Half-Plate.
Miles Tickle, Male Human [Permalink]
Personal [hide]
Description: He wears long strands of amethyst and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His black hair is smooth and relatively long. He has brown eyes and a white hat with a green feather.
Personality: He can speak with the recently deceased. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: He is greedy; and further expansion of business
Ideals: Gifted. Bonds: Rich, In love, Job. Occupation: Actor
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 8 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 8 (-1) | 9 (-1) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
Possessions: 20000 cp.
Geoffrey Woods, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His silver hair, when down, is lengthy. His eyes are likewise green. His teeth are white and perfect.
Personality: Cocky and sure of himself, he believes he is the best Bounty Hunter born in the past three hundred years. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: When he was but 8 years old his parents immigrated from the west. Geoffrey was born on a far western island where he grew up under the tutelage of his mother, an expert Bounty Hunter. He has been a successful dealer in antiques buying low and selling high.
Motivation: Wants to open a new tavern; and he wants revenge against dire rats
Ideals: Entrepeneur. Bonds: Immigrant, Attractive, Job, Enemies. Occupation: Bounty Hunter
Voice: Old thin voice
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 8)
Armor Class 10
Hit Points 36 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 11 (+0) | 5 (-3) | 14 (+2) | 16 (+3) |
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 120 pp. Blue star sapphire (600 gp). Bloodstone (70 gp). Alexandrite (1400 gp).
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