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NPC Generator

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Advanced [show]


Conrad Weston, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears green leather gloves, a green jacket, and tight pants. With a patchy auburn beard and wild auburn hair. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Conrad's homeland. Conrad decided to take the middle way and become a bodyguard. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Conrad fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Fighting. Flaws: Shy. Bonds: Immigrant, Attractive, Rich. Occupation: Animal Trainer

Voice: Scratchy, weak

Attributes [hide]

Conrad Weston, Male Human Rogue 9
Medium (6'2") Human, Chaotic Good (CR 9)
Armor Class 10
Hit Points 47 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 13 (+1)9 (-1) 16 (+3)14 (+2)
Skills Acrobatics +3, Athletics +6
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +6

Possessions: 180 pp. Gold dragon comb with red garnet eye (1700 gp).


Social Check DCs


Raymond Mori, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'3". He wears a custom-built plate barding that's adorned with brown lining and desert motifs, and his gloved hand is found clutching a axe. He sports a flattop hair cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: Always inclined to offer people food he seems plenty friendly. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Raymond was born with his mother's beautiful face. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now spends his time doing works of charity.

Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army

Ideals: Philantrophist, Extrovert. Flaws: Antagonistic. Bonds: Attractive, Military. Occupation: Hunter

Voice: Draws out vowels

Attributes [hide]

Raymond Mori, Male Human Druid 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 15 (+2)14 (+2) 13 (+1)8 (-1)
Skills Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Draconic, Gnome
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 500 gp. Aquamarine (500 gp). Jasper (40 gp). Aquamarine (500 gp).


Social Check DCs


William Brownrigg, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has wavy chestnut hair. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He does not trust anyone and sleeps with one eye open.

History: He comes from a rich northern family. He has chosen to use the inheritance that was left to him frivolously. By chance he met his sister recently and the two have been together since.

Motivation: He is currently in port desperately looking for someone to get him out; and sabotage a competitor

Flaws: Insomniac. Bonds: Job, Rich, Family, Slave. Occupation: Sage

Voice: Sleepy voice

Attributes [hide]

William Brownrigg, Male Human Expert 6
Medium (5'5") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 27 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 10 (+0)9 (-1) 10 (+0)7 (-2)
Skills History +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +2 / 2d6-1, Grapple +3

Possessions: 500 gp. Tourmaline (130 gp). Peridot (60 gp). 1 Minor magic item.


Social Check DCs


Diggory Cotton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. He keeps his black hair in a flapper bob. He has a tattooed face.

Personality: He is witty, but his monotone delivery comes off as unnerving The war was a terrible time for him, and Diggory does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was raised in a plains tribe. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Diggory took refuge in the ruined castle and found the beat up flail and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army; and to unite with his brother

Ideals: Joker. Flaws: Ugly, Depressed. Bonds: Military, Nature. Occupation: Actor

Voice: Aggressive tone

Attributes [hide]

Diggory Cotton, Male Human Expert 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 15 (+2)15 (+2) 13 (+1)17 (+3)
Skills Perception +3
Senses Passive Perception 13
Languages Common, Celestial, Gnome
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. Red spinel (100 gp).


Social Check DCs


Gunter Marlowe, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a simple pastel robe with brown stripes complete with hood. His moppish white hair is in a traditional bowl cut. His ears are large.

Personality: Confrontational and typically high on some drug or another. He is frequently practicing swordplay.

History: He was born blind and as such lacked many opportunities for work. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Ugly, Addict, Disease. Bonds: Military, Immigrant. Occupation: Body Guard

Voice: Prounounces S like Z

Attributes [hide]

Gunter Marlowe, Male Human Ranger 8
Medium (5'4") Human, Lawful Good (CR 8)
Armor Class 12
Hit Points 57 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)14 (+2) 11 (+0)14 (+2)
Skills Arcana +5, Insight +3
Senses Passive Perception 10
Languages Common, Gnome, Goblin
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 400 gp. Solid gold idol (400 gp). Silver comb with moonstones (800 gp). A necklace of small pink pearls (2000 gp). A necklace of small pink pearls (2000 gp).


Social Check DCs

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