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Advanced [show]


Ernest Marleigh, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears a well pressed and immaculate suit (or dress). He is tall, broad shouldered and powerfully built. He has done his best to style his white hair to look like a famous performer. His amber eyes are passionate and lively.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Engraver arts, while his father instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He struck the Engraver job and began his own company from there.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and to reunite with his absent mother

Flaws: Antagonistic. Bonds: Family, Rich, Job, Enemies. Occupation: Engraver

Voice: Relaxed voice

Attributes [hide]

Ernest Marleigh, Male Human Ranger 5
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)14 (+2) 13 (+1)7 (-2)
Skills Investigation +5, Performance +1
Senses Passive Perception 11
Languages Common, Dwarven, Ignan
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: Just what you see.


Social Check DCs


Charles Lindsay, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears an entirely white suit with black socks and a vest with buckled shoes. His silver hair has been sun bleached extensively. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Sold as a small child to a slaver, Charles was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has set out to sabotage the competition.

Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark

Flaws: PTSD. Bonds: Attractive, Job, Mentor, Adventurer. Occupation: Soapmaker

Voice: Hard of hearing, loud

Attributes [hide]

Charles Lindsay, Male Human Warlock 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 41 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)12 (+1) 12 (+1)10 (+0)
Skills Athletics +4, Deception +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 700 gp.


Social Check DCs


Justin Byron, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears tight fighting clothing, which leaves very little to the imagination. His white hair is heavily combed to the right. His eyes, though not visible through his cowl, are green.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now spends his time doing works of charity.

Motivation: To get a good night's sleep.

Ideals: Fighting, Philantrophist. Flaws: Emotional, Disease, Insomniac. Occupation: Hunter

Voice: Deep voice with rolling R's

Attributes [hide]

Justin Byron, Male Human Adept 6
Medium (6'5") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 23 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 10 (+0)10 (+0) 10 (+0)11 (+0)
Skills Athletics +4, Sleight of Hand +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 600 gp.


Social Check DCs


Gomory Cooper, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'3" and prefers to wear brown clothing when he does not wear armor. His right hand appears badly burned and disfigured. His hair is always cut to a buzz. He has gleaming, smiling brown eyes.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Gomory was raised in a hard working conservative environment. He has had some formal writing training, and achieved minor success. He used his abilities to travel the world and help people.

Motivation: He is compelled to act according to his religious beliefs; and sabotage a competitor

Ideals: Philantrophist, Artistic. Flaws: Mundane. Bonds: Job, Religious. Occupation: Bounty Hunter

Voice: Speaks fast with a slight lisp

Attributes [hide]

Gomory Cooper, Male Human Warlock 6
Medium (6'3") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 50 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 14 (+2)14 (+2) 14 (+2)12 (+1)
Skills Perception +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Dwarven, Infernal
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332220

Possessions: 7000 sp. Tourmaline (80 gp). Tiger eye turquoise (14 gp). Black pearl (600 gp). Blue quartz (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anselm Lester, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. He is physically well-built. His white hair is heavily combed to the right. He wears large thick round spectacles.

Personality: He is calm most of the time but flees social interaction. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He served in the navy to pay for his family's outstanding loans. His arcane abilities were realized during a raid on his village. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army; and an old rival family wants him found

Ideals: Opinionated, Gifted. Flaws: Ugly, Shy. Bonds: Military. Occupation: Beggar

Voice: Eastern European accent

Attributes [hide]

Anselm Lester, Male Human Warrior 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)9 (-1) 12 (+1)16 (+3)
Skills Deception +5, Intimidation +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs

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