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Advanced [show]


Gunter Copeland, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears skinny pants and wears a violet and blue robe with the hood down. He has moderate length white hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Gunter was born in the west. At a young age he loved to build and create. From there he went from mercenary job to mercenary job. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He wants revenge against goblins; and a need for knowledge about a nearby landmark

Ideals: Persistence. Flaws: Ugly. Bonds: Enemies, Adventurer. Occupation: Slave Trader

Voice: Switch between two voices

Attributes [hide]

Gunter Copeland, Male Human Bard 7
Medium (5'9") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 41 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 16 (+3)7 (-2) 9 (-1)19 (+4)
Skills Investigation +1, Persuasion +7
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theodoric Hackney, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His moppish brown hair is in a traditional bowl cut. He wears large thick round spectacles.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Theodoric was born with his mother's beautiful face. His homeland was ravaged by war and he spent much of his life rebuilding it. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has passion for adventuring and risk; and to reunite with his old friends

Flaws: Antagonistic, PTSD. Bonds: Attractive, Adventurer. Occupation: Assassin

Voice: Australian accent

Attributes [hide]

Theodoric Hackney, Male Human Warlock 9
Medium (5'7") Human, Chaotic Good (CR 9)
Armor Class 10
Hit Points 58 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 15 (+2)11 (+0) 14 (+2)14 (+2)
Skills Animal Handling +5, Religion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 20000 cp. Jeweled anklet (3000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Heward Winthrop, Male Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he is well dressed, but even with his fine clothing he looks run-down. With a patchy auburn beard and wild auburn hair. His eyes are likewise gray. His teeth are white and perfect.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born at the edge of vast forest. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He now spends his time doing works of charity.

Motivation: He is a bit of a kleptomaniac; and revenge

Ideals: Philantrophist. Flaws: Terse, PTSD. Bonds: Attractive, Nature. Occupation: Locksmith

Voice: High pitched and raspy

Attributes [hide]

Heward Winthrop, Male Human Sorcerer 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)11 (+0) 16 (+3)13 (+1)
Skills Deception +3, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: Just what you see.


Social Check DCs


Dustin Norton, Male Human [Permalink]

Personal [hide]

Description: Standing 5'2", this man wears a tight fitting green shirt and pants. His hair is auburn and very short. His fair skin shows little sign of his aristocratic breeding.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is a big fan of imagination and believes people should spend more time reading and writing.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Dustin took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Logical, Gifted. Flaws: Greedy, Insomniac. Bonds: Attractive. Occupation: Healer

Voice: Slow speaker

Attributes [hide]

Dustin Norton, Male Human Ranger 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)11 (+0) 14 (+2)9 (-1)
Skills Nature +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 300 gp. Banded agate (13 gp).


Social Check DCs


Trey Staurheim, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a large hat to cast shadows over his face and wears ponchos to better hide his body, and a wedding ring on his right hand. He wears his red hair up. His amber eyes lackadaisically let the world flow into them.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born in a small plains village. Over the years he perfected his riding and shooting skills. Some 5 years later his spouse died after the birth of his daughter. Heartbroken, Trey never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: He has passion for adventuring and risk; and to reunite with his old friends

Ideals: Philantrophist. Bonds: In love, Has a crush, Adventurer, Nature. Occupation: Carter

Voice: Speaks in third person

Attributes [hide]

Trey Staurheim, Male Human Wizard 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 14 (+2)14 (+2) 17 (+3)13 (+1)
Skills Athletics +5, Religion +4
Senses Passive Perception 13
Languages Common, Orc, Aquan
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 400 gp. 1 Good lock. 1 Silver holy symbol. 1 Good lock.


Social Check DCs

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