Geoffrey Thornton, Male Human [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He dresses well, typically a more casual-formal manner. With a patchy white beard and wild white hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He can speak with the recently deceased. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.
History: Gifted from a young age, Geoffrey studied abroad. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. Due to his spouse's obsession with being a Baker they were divorced and he won custody of their daughter. He worked as a Bounty Hunter, and he later adopted a second daughter.
Motivation: His relatives are trying to arrange a marriage; and regain custody of his daughter
Ideals: Gifted, Artistic. Bonds: Attractive, Family, Poor. Occupation: Bounty Hunter
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 8 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 8 (-1) | 11 (+0) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 6 |
Possessions: 4000 sp. Brass mug with jade inlays (100 gp). Gold dragon comb with red garnet eye (500 gp).
Roger Everly, Male Human [Permalink]
Personal [hide]
Description: He has the majority of his body covered in plate. He carries a battered rapier and tarnished hammer as well. His red hair is cut short with large spiked bangs in the front. This brown eyed easterner is not easily forgotten.
Personality: He has always had a great fascination with Human culture. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Animal Trainer father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: A strong sense of loyalty to Human people; and regain custody of his son
Ideals: Fighting, Joker. Flaws: Racist, Disease. Occupation: Mason
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 6 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 8 (-1) | 12 (+1) | 7 (-2) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
Possessions: 70 pp. Black opal (600 gp). Violet garnet (500 gp). Lapis lazuli (5 gp). 1 Chain shirt. 1 Masterwork Light steel shield. 1 Half-Plate. 1 Chain shirt.
Roger Winchester, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears loose pants and a collared shirt complete with sweater beneath his coat and is in decent physical shape. With a patchy golden beard and wild golden hair. His green unseeing eyes seem to look past you.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has set out to sabotage the competition.
Motivation: Further expansion of business; and he'd like to take his coworkers down a peg
Flaws: Disease. Bonds: Family, Job, Military, Rich. Occupation: Miller
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 20 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 10 (+0) | 16 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Celestial, Giant, Druidic
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Minor magic item.
Thomas Hampton, Male Human [Permalink]
Personal [hide]
Description: This man wears a brown tunic with white highlights, and long blue pants that bunch up around his shoes, and sports empty pouches on his belt. His head has been shaved. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: A deeply religious man he believes everything happens for a reason. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Find a way to reverse the transformation of his sister; and he wants nothing more than to rejoin the army
Flaws: Ugly, Antagonistic. Bonds: Religious, Military, Rich, Family. Occupation: Map Maker
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 12 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 7 (-2) | 9 (-1) | 14 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Aquan, Terran
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +4
Possessions: 400 gp. 1 Half-Plate.
William Skelton, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a worn and beaten armor. He keeps his blonde hair in a pixie cut. His face is covered beneath a completely black helmet.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He invites people to come help in his community garden.
History: From birth he was tutored by a cruel and relentless mentor. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He used his abilities to travel the world and help people.
Motivation: He loathes his own lifestyle; and find a way to reverse the transformation of his sister
Ideals: Philantrophist. Flaws: Antagonistic, Depressed. Bonds: Mentor, Family. Occupation: Map Maker
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 36 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 16 (+3) | 17 (+3) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Abyssal, Gnoll, Ignan
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +5
Possessions: 800 gp.
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