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NPC Generator

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William Westcott, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male is perpetually draped in fineries, but all of this concealed by his earthly robes.. He is tall, broad shouldered and powerfully built. His red hair is lengthy. His half smiles and brown eyes are beguiling and draw you in.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born to loving parents in a slum to the west. Brilliant and gifted he never wanted to apply himself. He was always very intelligent and has formed a secret society of specialists.

Motivation: Wants to work out more often; and a strong sense of loyalty to human people

Ideals: Justice, Gifted. Flaws: Secretive. Bonds: Attractive, Poor. Occupation: Actor

Voice: Low range voice

Attributes [hide]

William Westcott, Male Human Fighter 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 5 (-3)9 (-1) 14 (+2)14 (+2)
Skills Animal Handling +4, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Ralf Weld, Male Human [Permalink]

Personal [hide]

Description: 5'11" and muscular, this northern man likes to wear ponchos typically of a light black in addition to tight pants. He has styled his brown hair well, parting it to the right. His eyes are violet and beady.

Personality: He is overprotective of those who hire his services. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: His parents moved while he was still in utero so he is the first generation to be born here. His mother took him hunting and taught him how to get in the mind of other creatures. He moves from town to town, unable to find a place to settle.

Motivation: He is terrified, and will act out of fear; and he feels threatened by others

Ideals: Athletic. Flaws: Ugly, Fearful. Bonds: Guardian, Immigrant, Nature. Occupation: Adventurer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Ralf Weld, Male Human Commoner 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 26 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 15 (+2)18 (+4) 15 (+2)11 (+0)
Skills Intimidation +3, Perception +5
Senses Passive Perception 15
Languages Common, Halfling, Abyssal, Aquan, Druidic
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1

Possessions: 6000 sp. Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp).


Social Check DCs


Gerald Spalding, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He dresses like a well dressed Beggar does. His silver hair is thinning but still full. He has blue eyes.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is obsessed with finding treasure.

History: Gerald was raised in a hard working conservative environment. His father took him hunting and taught him how to get in the mind of other creatures. He has achieved small success as a Beggar.

Motivation: Find a way to reverse the transformation of his brother; and marry his brother to traveling adventurers

Flaws: Terse. Bonds: Job, Adventurer, Nature, Family. Occupation: Beggar

Voice: High pitched and raspy

Attributes [hide]

Gerald Spalding, Male Human Sorcerer 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)11 (+0) 7 (-2)15 (+2)
Skills Athletics +2, Perception +0
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 400 gp.


Social Check DCs


Hunter Royal, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His white hair is greasy and uncared for. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He will rave to anyone who will listen. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Hunter was born the youngest of three triplets. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. By chance he met his brother recently and the two have been together since.

Motivation: A deep hatred of goblins; and doesn't want to be a assassin and was forced into it by his family

Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Family, Enemies. Occupation: Assassin

Voice: High pitched and raspy

Attributes [hide]

Hunter Royal, Male Human Bard 5
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 29 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)6 (-2) 11 (+0)8 (-1) 17 (+3)12 (+1)
Skills Deception +4, Investigation +2
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +1 / 2d4-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 20000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theodoric Ramsey, Male Human [Permalink]

Personal [hide]

Description: He wears dull white sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed dagger, just in case. He has a moderate pudge and is not very fit. His moppish auburn hair is in a traditional bowl cut. His eyes are gray and he is always smoking a pipe.

Personality: He snorts whenever he laughs or is feeling confident. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born to a poor family in the city he treasured whatever gifts he got. He worked as a nervous Detective and found it very stressful. He's since become an addict/alcoholic.

Motivation: Balancing his hectic life and new Detective responsibilities is difficult.

Flaws: Addict. Bonds: Job, Poor. Occupation: Detective

Voice: Indian accent

Attributes [hide]

Theodoric Ramsey, Male Human Druid 10
Medium (5'10") Human, Neutral Good (CR 10)
Armor Class 10
Hit Points 69 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)16 (+3) 10 (+0)6 (-2)
Skills Athletics +5, Perception +4
Senses Passive Perception 14
Languages Common, Ignan, Orc, Gnoll
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: 19000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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