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Advanced [show]


Diggory Clive, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is cut close to his head. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. Further he is a bit of a stoner and is frequently out of it.

History: Diggory hails from a village terrorized by gnolls. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better village for his children.

Motivation: He wants revenge against gnolls; and meet up once more with his childhood friend

Ideals: Philantrophist. Flaws: Ugly, Addict. Bonds: Adventurer, Enemies. Occupation: Herbalist

Voice: Switch between two voices

Attributes [hide]

Diggory Clive, Male Human Fighter 5
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)16 (+3) 18 (+4)11 (+0)
Skills Stealth +5
Senses Passive Perception 14
Languages Common, Aquan, Orc, Draconic
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Heward Coombs, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He dresses in brown turtlenecks beneath a green coat with black slacks. His wide-brimmed hat is riddled with cuts and holes. His ears are large.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born in the west his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Laborer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and further expansion of business

Ideals: Athletic, Persistence. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Laborer

Voice: growls and snarls, animalistic

Attributes [hide]

Heward Coombs, Male Human Barbarian 7
Medium (6'5") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 75 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)14 (+2) 11 (+0)5 (-3)
Skills Investigation +5, Stealth +3
Senses Passive Perception 10
Languages Common, Abyssal, Gnome
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1

Possessions: 1000 gp. Coral (120 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Heward Carlyle, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair, while still mostly red, has prominent grey streaks. His fair skin shows little sign of his aristocratic breeding.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is frequently practicing swordplay.

History: Heward was born with his mother's beautiful face. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To reunite with his old friends; and obtaining odd cultural human artifacts is his passion

Ideals: Passionate. Flaws: Racist. Bonds: Adventurer, Attractive, Military. Occupation: Ruler

Voice: Spanish accent

Attributes [hide]

Heward Carlyle, Male Human Barbarian 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 28 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)17 (+3) 14 (+2)15 (+2)
Skills Animal Handling +4, History +5
Senses Passive Perception 12
Languages Common, Draconic, Elven, Aquan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Gomory Preston, Male Human [Permalink]

Personal [hide]

Description: 5'7" and muscular, this eastern man wears a blue collared shirt and violet pants. He accessorizes with a yellow scarf around the waist and a strap diagonally across his shirt. His white hair is matted, messy, and big. His hazel unseeing eyes seem to look past you.

Personality: Gomory speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born a particularly ugly child, much to the horror of his parents. Cursed with vampirism at a very young age, Gomory has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is wracked by social anxiety.

Ideals: Athletic, Impeccable. Flaws: Ugly, Disease, Fearful. Occupation: Butcher

Voice: Voice breaks

Attributes [hide]

Gomory Preston, Male Human Aristocrat 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 15 (+2)16 (+3) 12 (+1)9 (-1)
Skills Acrobatics +5, Persuasion +2
Senses Passive Perception 11
Languages Common, Aquan, Halfling, Druidic
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 3000 sp.


Social Check DCs


Charles Rutland, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a simple tan robe with brown stripes complete with hood, he is not a threatening figure. His chestnut hair is cut jaggedly and amateurishly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born in the south, but his parents moved at a very young age to the west. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He moves from town to town, unable to find a place to settle.

Motivation: He is not mentally stable, and does not behave rationally; and human compassion

Ideals: Gifted. Flaws: Insane, Shy. Bonds: Immigrant, Mentor. Occupation: Roofer

Voice: Loud with bravado

Attributes [hide]

Charles Rutland, Male Human Druid 6
Medium (5'3") Human, Lawful Good (CR 6)
Armor Class 13
Hit Points 23 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 7 (-2)11 (+0) 15 (+2)9 (-1)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13533200

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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