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NPC Generator

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Advanced [show]


John Hailey, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His silver hair is slicked back into a classic pompadour. His violet eyes dart from person to person to random spaces in the air.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born blind and as such lacked many opportunities for work. He was an apprentice working in his father's forge. He has worked as a Glassblower like his father before him.

Motivation: He is unsatisfied with his job.

Ideals: Athletic. Flaws: Antagonistic, Disease. Bonds: In love, Job. Occupation: Glassblower

Voice: Middle-eastern accent

Attributes [hide]

John Hailey, Male Human Cleric 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)15 (+2) 13 (+1)12 (+1)
Skills History +4, Persuasion +3
Senses Passive Perception 11
Languages Common, Dwarven, Giant
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 24000 cp. 1 Minor magic item.


Social Check DCs


Cory Dumph, Male Human [Permalink]

Personal [hide]

Description: 5'0" and muscular, this western man wears a well pressed and immaculate suit (or dress). His auburn hair is cut jaggedly and amateurishly. His ears are large.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Glassblower arts, while his mother instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Regain custody of his daughter; and his relatives are trying to arrange a marriage

Ideals: Athletic. Flaws: Ugly, Shy. Bonds: Family, Rich. Occupation: Glassblower

Voice: Australian accent

Attributes [hide]

Cory Dumph, Male Human Barbarian 6
Medium (5'0") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 61 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 16 (+3)14 (+2) 15 (+2)5 (-3)
Skills Insight +5, Intimidation +0
Senses Passive Perception 12
Languages Common, Giant, Dwarven
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Solomon Paxton, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a black coat over a brown low-cut shirt, and a feathered hat upon his head. He has auburn hair. He wears crescent spectacles with a black brim.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. When he's not drinking or sleeping the drinks off, he's doing music.

History: Gifted from a young age, Solomon studied abroad. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Meet up once more with his childhood friend; and retire the richest man in the south

Ideals: Athletic, Artistic, Gifted, Entrepeneur. Bonds: Adventurer. Occupation: Mercenary

Voice: Prounounces S like Z

Attributes [hide]

Solomon Paxton, Male Human Adept 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 9 (-1)12 (+1) 14 (+2)12 (+1)
Skills History +3, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 200 gp. 1 Breastplate.


Social Check DCs


Shane Marlee, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears dull brown sweaters, loose pastel pants, and alligator leather shoes. Beneath his sweater he keeps a concealed bastard sword, just in case. His red hair is long and unkept. His amber eyes are passionate and lively.

Personality: Shane is depressed about a lot of things. He tends to be a nihilist. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Shane was born the youngest of three triplets. He was an athlete and attended two major summer competitions. He never won. Due to his spouse's obsession with being a Stableman they were divorced and he won custody of their son. He worked as a Bricklayer, and he later adopted a second son.

Motivation: An old rival family wants him found.

Ideals: Athletic. Flaws: Ugly, Depressed. Bonds: Adventurer, Family. Occupation: Bricklayer

Voice: Complex vocabulary, royal

Attributes [hide]

Shane Marlee, Male Human Wizard 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 14
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 11 (+0)15 (+2) 16 (+3)13 (+1)
Skills Athletics +4, Persuasion +3
Senses Passive Perception 13
Languages Common, Terran, Draconic
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 2500 sp.


Social Check DCs


John Weston, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears bulky blue painted plate armor. He has shaved his head bald. His face is scarred and worn.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: His parents moved while he was still in utero so he is the first generation to be born here. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is terrified, and will act out of fear; and to end his boredom

Flaws: Ugly, Mundane, Fearful. Bonds: Immigrant, Religious. Occupation: Merchant

Voice: Sighs a lot, exhausted

Attributes [hide]

John Weston, Male Human Wizard 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)15 (+2) 9 (-1)13 (+1)
Skills Acrobatics +2, Nature +4
Senses Passive Perception 9
Languages Common, Infernal, Druidic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: Just what you see.


Social Check DCs

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