Percival Tinley, Male Human [Permalink]
Personal [hide]
Description: Standing 5'5", this man wears brown leather gloves, a brown jacket, and tight pants. His broad hat is riddled with cuts and holes. He wears an eyepatch.
Personality: While he acts the brute, he is far gentler than he would appear. Animals are drawn to him, and he is able to talk to them.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Percival took refuge in the ruined castle and found the beat up flail and armor he uses now. He has never given up on his singing dream.
Motivation: Meet up once more with his childhood friend.
Ideals: Fighting, Gifted, Artistic. Flaws: Ugly. Bonds: Nature. Occupation: Tanner
Voice: Soft and melodious
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 24 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 13 (+1) | 12 (+1) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 100 gp.
Heward Yorke, Male Human [Permalink]
Personal [hide]
Description: With blue face paint in a stripe pattern across his face, he wears a green top hat and green clothes. His golden hair is thinning but still full. He is baby faced.
Personality: Eccentric and domineering, Heward will drive conversation. He is a ruthless business man, a trait he acquired from his father.
History: The child of northern immigrants he idolized his father. Like his father and his sister before him, after school he went straight into learning to become a Mercenary. He has been a successful dealer in antiques buying low and selling high.
Motivation: Wants to have a good time and be beloved; and he'd like to take his coworkers down a peg
Ideals: Extrovert, Entrepeneur, Optimist. Bonds: Immigrant, Job. Occupation: Mercenary
Voice: Uses sign language
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 31 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 11 (+0) | 9 (-1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
Possessions: 500 gp. Deep blue spinel (600 gp). Jasper (70 gp). Fiery yellow corundum (900 gp). Black pearl (600 gp).
Roland Ryland, Male Human [Permalink]
Personal [hide]
Description: He has a missing left arm. He wears a fancy blue suit. He has white hair. His eyes are a pleasant hazel.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Born in the south to a Baker, Roland learned a great deal about his father's area of expertise. From his teen years he was always beautiful and desirable, so people have always doted on him. In the meantime he has taken over work as a Baker and occasionally as a mercenary.
Motivation: His spouse's relatives view him with great suspicion; and doesn't want to be a baker and was forced into it by his family
Flaws: Antagonistic. Bonds: Attractive, Job, Adventurer, Family. Occupation: Baker
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 46 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 11 (+0) | 13 (+1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
Possessions: 5000 sp.
Nicholas Barclay, Male Human [Permalink]
Personal [hide]
Description: He wears just a brown suit. He has a moderate pudge and is not very fit. He has a very tight haircut. His violet eyes have a joyful gleam in them most of the time.
Personality: A deeply religious man he believes everything happens for a reason. He is a ruthless business man, a trait he acquired from his father.
History: Nicholas lived on a farm with his father, near the main road leading to a nearby town. Brilliant and gifted he never wanted to apply himself. Due to his spouse's obsession with being a Detective they were divorced and he won custody of their son. He worked as a Priest, and he later adopted a second son.
Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and his relatives are trying to arrange a marriage
Ideals: Entrepeneur, Gifted. Bonds: Religious, Family, Enemies. Occupation: Priest
Voice: Voice breaks
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 10 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 10 (+0) | 9 (-1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 gp. 1 Masterwork Common Melee.
Alexandre Soames, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears just a grey suit. His brown hair is braided into rings. He wears crescent spectacles with a black brim.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He served in the navy to pay for his family's outstanding loans. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: Wants to open a new tavern; and sabotage a competitor
Flaws: Antagonistic, Secretive. Bonds: Military, Nature, Job. Occupation: Fisher
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 5 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 7 (-2) | 12 (+1) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 | 3 |
Possessions: 10 pp. Brass mug with jade inlays (300 gp). Black velvet mask with numerous citrines (120 gp).
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