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NPC Generator

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Advanced [show]


Gomory Shipley, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'6" and wears a yellow costume with the symbols of strength on his torso. His right hand appears badly burned and disfigured. He has a small bristly mustache and wavy blonde hair. His face is scarred and worn.

Personality: Gomory is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Extrovert, Logical. Flaws: Ugly. Bonds: Religious. Occupation: Farmer

Voice: Prounounces S like Z

Attributes [hide]

Gomory Shipley, Male Human Warrior 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)9 (-1) 11 (+0)13 (+1)
Skills Religion +1, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 3000 cp.


Social Check DCs


Ernest Asheton, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears an entirely blue suit with tan socks and a vest with buckled shoes. His red hair is greying along the sides and has receded to reveal a widow's peak. His gray eyes dart from person to person.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Stableman arts, while his mother instructed him in etiquette, music and courtly manner. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Stableman. He got away from his former life and has fallen to alcoholism.

Motivation: Money/treasure.

Flaws: Insomniac, Addict. Bonds: Rich, Job. Occupation: Stableman

Voice: Rolls R's

Attributes [hide]

Ernest Asheton, Male Human Barbarian 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 32 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 13 (+1)11 (+0) 13 (+1)10 (+0)
Skills Perception +3, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 3200 sp.


Social Check DCs


Trey Badger, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He has a moderate pudge and is not very fit. His chestnut hair is cut short. His eyes are a pleasant violet.

Personality: Confrontational and typically high on some drug or another. Energy wise he seems alert and responsive.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Assassin arts, while his father instructed him in etiquette, music and courtly manner. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has built up a small fortune and can afford his own way.

Motivation: Human compassion; and he has money and likes to spend it

Ideals: Professionalism. Flaws: Addict, Racist. Bonds: Rich. Occupation: Assassin

Voice: Posh accent

Attributes [hide]

Trey Badger, Male Human Rogue 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 15 (+2)7 (-2) 10 (+0)10 (+0)
Skills Intimidation +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4

Possessions: 400 gp. Rose (50 gp).


Social Check DCs


Theobald Blyth, Male Human [Permalink]

Personal [hide]

Description: This man likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a penchant for wearing a ring with an oversized opal on his left hand. He wears his blonde hair up. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: A strong sense of loyalty to Human people; and he is greedy

Flaws: Shy, Fearful, Racist. Bonds: Rich, Slave. Occupation: Miner

Voice: Low range voice

Attributes [hide]

Theobald Blyth, Male Human Expert 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 17 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)14 (+2) 6 (-2)12 (+1)
Skills Animal Handling +0, Stealth +3
Senses Passive Perception 8
Languages Common, Draconic, Goblin
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 20 pp.


Social Check DCs


Diggory Chatham, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears white painted combat armor at almost all times. His head has been shaved. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: Prone to second guessing himself, he comes off as nervous. He has a small toy that he constantly fidgets with.

History: He was born a particularly ugly child, much to the horror of his parents. His necromantic abilities were realized during a raid on his village. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Wants to have a good time and be beloved; and to share knowledge with the world

Ideals: Logical. Flaws: Ugly, Shy, Addict. Occupation: Detective

Voice: Hard of hearing, loud

Attributes [hide]

Diggory Chatham, Male Human Barbarian 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 39 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)13 (+1) 10 (+0)9 (-1)
Skills Deception +1, Persuasion +1
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp.


Social Check DCs

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