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NPC Generator

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Advanced [show]


Hubert Pickering, Male Human [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. He carries with him a set of scimitars on his belt, each one with a aquamarine on the hilt. He has a small bristly mustache and wavy silver hair. His skin is flawless and his hazel eyes scan people very quickly.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He is obsessed with a lost civilization.

History: Born in a small village he learned the ways of the warrior from his father. He was an apprentice working in his father's forge. He got away from his former life and has fallen to alcoholism.

Motivation: Sabotage a competitor; and he's looking for his big break

Ideals: Fighting. Flaws: Addict. Bonds: Attractive, Adventurer, Job. Occupation: Assassin

Voice: Pirate accent

Attributes [hide]

Hubert Pickering, Male Human Adept 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 7
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)4 (-3) 11 (+0)12 (+1) 14 (+2)16 (+3)
Skills Animal Handling +4, Athletics +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged -1 / 1d8-3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 300 gp.


Social Check DCs


Godfrey Bradley, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a simple burlap shirt and baggy pants. He conceals his glaive with his veritable burlap sack of a shirt, he is not a threatening figure. His chestnut hair is slicked back into a classic pompadour. His face is covered beneath a completely black helmet.

Personality: He loves telling others what to do and how they should feel about things. When he's not drinking or sleeping the drinks off, he's doing writing.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Cook arts, while his mother instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To find somewhere to settle down; and money/treasure

Ideals: Opinionated, Artistic. Flaws: Mundane. Bonds: Rich. Occupation: Cook

Voice: Whispers

Attributes [hide]

Godfrey Bradley, Male Human Barbarian 5
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 49 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)12 (+1) 13 (+1)9 (-1)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 3000 sp.


Social Check DCs


Anthony Hadley, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears silk and lounges about seductively. Beneath his clothing is a huge mess of scar tissue. He wears a small hat to hide his balding. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is used to getting what he wants. In part because he is a meticulous planner.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Anthony and his spouse have recently divorced.

Motivation: He is currently in port desperately looking for someone to get him out; and he is not mentally stable, and does not behave rationally

Ideals: Professionalism. Flaws: Insane, Antagonistic. Bonds: Attractive, Slave. Occupation: Body Guard

Voice: Smooth and feminine

Attributes [hide]

Anthony Hadley, Male Human Adept 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 27 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 18 (+4)14 (+2) 16 (+3)11 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 13
Languages Common, Celestial, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 2100 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Randal Emsworth, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and has the majority of his body covered in plate. His golden hair is thinning but still full. His gray eyes have a joyful gleam in them most of the time.

Personality: He is calm most of the time but flees social interaction. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was raised in a white middle class family as the only child. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is content; and to end his boredom

Ideals: Athletic. Flaws: Shy, Mundane. Bonds: Religious. Occupation: Crown-heir

Voice: Laughs frequently while speaking

Attributes [hide]

Randal Emsworth, Male Human Commoner 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 0 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 6 (-2)11 (+0) 5 (-3)8 (-1)
Skills Intimidation +1
Senses Passive Perception 7
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp. Golden yellow topaz (900 gp). White pearl (160 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Theobald Alston, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has shaved his head bald. His thin eyebrows rest above his beady violet eyes.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He does not believe in violence as a means to an end. He is a dedicated Crown-heir but believes his peers are too gung-ho.

History: Theobald was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Theobald took refuge in the large cave and found the beat up morningstar and armor he uses now. He left for the south, certain he would find work there.

Motivation: Doesn't want to be a Crown-heir and was forced into it by his family; and balancing his hectic life and new crown-heir responsibilities is difficult

Ideals: Pacifist. Flaws: Ugly. Bonds: Poor, Immigrant, Nature. Occupation: Crown-heir

Voice: Prounounces S like Z

Attributes [hide]

Theobald Alston, Male Human Aristocrat 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 11 (+0)10 (+0) 14 (+2)10 (+0)
Skills Arcana +2, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs

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