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NPC Generator

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Advanced [show]


Ernest Copeland, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a yellow top hat and yellow clothes. His red hair has been sun bleached extensively. He is baby faced.

Personality: He never swears and excessively uses polite adverbs when speaking. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He is the product a well kept family trust fund and as such has never really known need. His druidic abilities were realized during a raid on his village. He was granted druidic powers by his dying sister.

Motivation: To clean up the streets; and money/treasure

Ideals: Athletic, Optimist, Gifted. Flaws: Hedonist. Bonds: Rich, Guardian. Occupation: Navigator

Voice: High pitched, excited

Attributes [hide]

Ernest Copeland, Male Human Sorcerer 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 14 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)15 (+2) 9 (-1)12 (+1)
Skills Animal Handling +1, Deception +3
Senses Passive Perception 9
Languages Common, Gnoll, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12663000

Possessions: 100 gp. 2 Holy water. 8 Acid flasks.


Social Check DCs


Anthony Marlee, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a fancy black suit, and a wedding ring on his left hand. His tied-back hair is auburn. His violet unseeing eyes seem to look past you.

Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Born to a poor family in the city he treasured whatever gifts he got. He has had some formal writing training, and achieved minor success. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He is not mentally stable, and does not behave rationally; and he wants to meet his childhood hero

Ideals: Artistic. Flaws: Disease, Insane. Bonds: Attractive, Poor, In love. Occupation: Jeweler

Voice: Australian accent

Attributes [hide]

Anthony Marlee, Male Human Barbarian 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 19 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 6 (-2)10 (+0) 11 (+0)16 (+3)
Skills Investigation +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Hunter Kimberly, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'8" and is a bit bulky. He is very muscular particularly in the legs. He prefers to wear brown pants and tee shirts. His hair is always cut to a buzz. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born to loving parents in a slum to the north. Brilliant and gifted he never wanted to apply himself. He now owns his own business.

Motivation: Wants his loneliness to end; and wants to open a new tavern

Ideals: Disciplined, Gifted. Bonds: Poor, Job, Has a crush. Occupation: Cartwright

Voice: Speaks with a cold

Attributes [hide]

Hunter Kimberly, Male Human Ranger 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 10 (+0)14 (+2) 14 (+2)13 (+1)
Skills Intimidation +3, Stealth +4
Senses Passive Perception 12
Languages Common, Orc, Druidic
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 800 sp. Freshwater pearl (5 gp). Coral (100 gp).


Social Check DCs


Geoffrey Emsworth, Male Human [Permalink]

Personal [hide]

Description: 6'2" and lanky with angular features, he is an attractive figure. He wears a green vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his green boots flare out at the collars. His auburn hair is knotted and matted. His eyes are green and catlike.

Personality: He is a Animal Trainer first and foremost. He believes firmly that knowledge should be universal. He has all his life been fascinated with dancing.

History: Sold as a small child to a slaver, Geoffrey was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. As a young adult he joined a group advocating for an improvement in Human conditions. He has drifted from career to career and currently works as a Animal Trainer.

Motivation: He is unsatisfied with his job.

Ideals: Artistic. Flaws: Racist. Bonds: Attractive, Job, Mentor. Occupation: Animal Trainer

Voice: Pirate accent

Attributes [hide]

Geoffrey Emsworth, Male Human Fighter 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)14 (+2) 14 (+2)9 (-1)
Skills Animal Handling +4, Arcana +4
Senses Passive Perception 12
Languages Common, Celestial, Aquan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 200 gp.


Social Check DCs


Odo Browning, Male Human [Permalink]

Personal [hide]

Description: He wears bulky green painted plate armor. He is portly but not overly obese. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Cocky and sure of himself, he believes he is the best Animal Trainer born in the past three hundred years. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Sold as a small child to a wizard, Odo was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants to get laid; and meet up once more with his childhood friend

Flaws: Addict. Bonds: Job, Has a crush, Adventurer, Mentor. Occupation: Animal Trainer

Voice: Complex vocabulary, royal

Attributes [hide]

Odo Browning, Male Human Adept 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)14 (+2) 12 (+1)14 (+2)
Skills Medicine +3, Nature +4
Senses Passive Perception 11
Languages Common, Ignan, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 2000 sp. Freshwater pearl (8 gp). Red-brown spinel (120 gp). 1 Silk rope. 1 Masterwork Musical instrument. 1 Good lock.


Social Check DCs

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