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Advanced [show]


Norman Morton, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a black vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his black boots flare out at the collars. His red hair is matted, messy, and big. His eyes are a pleasant violet.

Personality: This man loves painting and to teach people painting more than just about anything. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has never given up on his painting dream.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Artistic. Flaws: Ugly, Racist. Bonds: Family, Religious. Occupation: Gardener

Voice: High pitched, excited

Attributes [hide]

Norman Morton, Male Human Cleric 5
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 35 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 12 (+1)11 (+0) 10 (+0)17 (+3)
Skills Acrobatics +6, Animal Handling +3
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 700 gp. Sard (20 gp). Pink pearl (130 gp). 1 Minor magic item.


Social Check DCs


Trym Leighton, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He does not wear sleeves and tends to eschew shirts when he can avoid it, marred by chocolates. He has no hair. He is baby faced.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He now travels the world, in search of power and loot.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Artistic. Flaws: Ugly, PTSD. Bonds: Adventurer, Religious. Occupation: Layabout

Voice: Italian accent

Attributes [hide]

Trym Leighton, Male Human Fighter 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 15 (+2)16 (+3) 13 (+1)14 (+2)
Skills Insight +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Draconic, Dwarven, Gnome
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0

Possessions: 100 gp.


Social Check DCs


Gilbert Birkenhead, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'7" and is dressed in a clean grey cloak covering his clean studded leather. His tied-back hair is golden. His fair skin shows little sign of his aristocratic breeding.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is a logical person and will generally grow upset if things defy logic and science.

History: Sold as a small child to a brothel owner, Gilbert was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gilbert fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Logical, Fighting. Flaws: Antagonistic. Bonds: Attractive, Mentor. Occupation: Stylist

Voice: Aggressive tone

Attributes [hide]

Gilbert Birkenhead, Male Human Expert 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 25 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)13 (+1) 7 (-2)12 (+1)
Skills Perception +0, Stealth +3
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Anthony Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He keeps his brown hair in a flapper bob. He wears crescent spectacles with a black brim.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He also is a firm believer in the manly ideal.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: A need for knowledge about a nearby landmark; and he is greedy

Ideals: Gifted. Flaws: Ugly, Impulsive. Bonds: Rich, Adventurer. Occupation: Miller

Voice: Pronounces difficult words wrong

Attributes [hide]

Anthony Eastaughffe, Male Human Aristocrat 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 43 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 15 (+2)14 (+2) 17 (+3)13 (+1)
Skills Acrobatics +1, Investigation +5
Senses Passive Perception 13
Languages Common, Draconic, Terran
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +5

Possessions: Just what you see.


Social Check DCs


Peter Harper, Male Human [Permalink]

Personal [hide]

Description: He wears a white tunic with yellow highlights, and long white pants that bunch up around his shoes. He carries with him a set of clubs on his belt, each one with a opal on the hilt. His hair is greying and his face has many wrinkles. His hazel eyes are slightly larger than normal.

Personality: His tongue was cut out and he uses sign language. He is lazy and tries to find solutions quickly.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. When money was particularly tight he was walking through alleys when he overheard a Mason hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He is untrained/undisciplined, which makes him dangerous.

Motivation: To find somewhere to settle down; and he is not mentally stable, and does not behave rationally

Ideals: Fighting. Flaws: Disease, Insane, Lazy, Mundane. Bonds: Poor. Occupation: Mason

Voice: Speaks like tongue is numb

Attributes [hide]

Peter Harper, Male Human Druid 5
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)16 (+3) 18 (+4)10 (+0)
Skills Athletics +2, Religion +6
Senses Passive Perception 14
Languages Common, Infernal, Terran, Celestial
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15532100000

Possessions: 10000 cp. Iolite (40 gp). Red-brown spinel (60 gp). Deep blue spinel (800 gp).


Social Check DCs

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