Lewis Richie, Male Human [Permalink]
Personal [hide]
Description: This man tends to wear a green poncho over his likewise colored trousers and shirt. He has a penchant for wearing a ring with an oversized amber on his right hand. He wears a wide-brimmed hat to hide his balding. He wears a mask on his face.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.
History: He comes from a rich western family. His first spouse was a Bookbinder, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has built up a small fortune and can afford his own way.
Motivation: Doesn't want to be a Mayor and was forced into it by his family; and he is greedy
Ideals: Fighting, Artistic. Flaws: Insane. Bonds: Rich, Family. Occupation: Mayor
Voice: Sleepy voice
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 7
Hit Points 15 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 5 (-3) | 9 (-1) | 12 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +3 / 1d10+1, Ranged -1 / 1d10-3, Grapple +1
Possessions: 400 gp. 1 Minor magic item.
Godfrey Trowbridge, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears very tight pants and wife beaters, though occasionally he sports a green coat. He keeps his long white hair kept up in a rat tail. He wears crescent spectacles with a black brim.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is harsh and unforgiving.
History: He got into the Bellfounder business at a young age. A gifted student he started as a Tanner, but he got bored and became a Bellfounder. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To share knowledge with the world; and further expansion of business
Ideals: Logical. Flaws: Antagonistic, Shy. Bonds: Job. Occupation: Bellfounder
Voice: High pitched and raspy
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 33 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 12 (+1) | 10 (+0) | 11 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. Deep blue spinel (700 gp). Onyx (20 gp). Tourmaline (140 gp).
Kyle Quinton, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a grey tunic with violet highlights, and long black pants that bunch up around his shoes. He has wavy silver hair. His violet eyes dart from person to person.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He enjoys reading and quiet.
History: The child of northern immigrants he idolized his mother. He dropped out of school before completing his studies. He bought a kukri and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is not mentally stable, and does not behave rationally; and to share knowledge with the world
Ideals: Athletic, Philantrophist, Logical. Flaws: Insane. Bonds: Immigrant, Nature. Occupation: Bounty Hunter
Voice: Low and grunting
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 7)
Armor Class 8
Hit Points 46 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 17 (+3) | 7 (-2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +1 / 2d8-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Adelard Ainsley, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a simple burlap shirt and baggy pants. He conceals his spear with his veritable burlap sack of a shirt. His hair is auburn and very short. His eyes are likewise blue. His teeth are white and perfect.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Energy wise he seems alert and responsive.
History: Adelard was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His father was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Wants to work out more often.
Ideals: Athletic, Persistence, Professionalism. Bonds: Attractive, Poor. Occupation: Doctor
Voice: Farmer accent
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 16 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 10 (+0) | 11 (+0) | 6 (-2) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Randal Halsey, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he is generally shirtless and showing off his tattooed chest. His long black hair reaches down to his waist. His hazel eyes dart from person to person to random spaces in the air.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is harsh and unforgiving.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with unlife at a very young age, Randal has worked very hard to control his curse. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and balancing his hectic life and new stylist responsibilities is difficult
Ideals: Fighting. Flaws: Antagonistic, Disease. Bonds: Attractive, Job, Adventurer. Occupation: Stylist
Voice: Dark and ominous
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 18 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 8 (-1) | 11 (+0) | 14 (+2) | 4 (-3) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Aquan, Sylvan
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 80 pp. Moss agate (8 gp). 1 Minor magic item.
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