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Advanced [show]


Theobald Peyton, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His long brown hair reaches down to his waist. His green eyes are passionate and lively.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He served in the navy to pay for his family's outstanding loans. When Theobald reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To clean up the streets; and to protect his home

Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: Guardian, Military. Occupation: Armorer

Voice: Slurs words

Attributes [hide]

Theobald Peyton, Male Human Aristocrat 5
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)16 (+3) 14 (+2)6 (-2)
Skills Animal Handling +5, Deception +1
Senses Passive Perception 12
Languages Common, Dwarven, Orc, Celestial
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 1000 sp.


Social Check DCs


Hunter Kenley, Male Human [Permalink]

Personal [hide]

Description: Standing 5'9", this man wears a white coat over a pastel low-cut shirt, and a Stetson hat upon his head. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His brown eyes peer out from beneath his Stetson white hat.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born in the east, but his parents moved at a very young age to the north. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bricklayer work with an outfit from a few towns over. Bricklayer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Bricklayer soon after.

Motivation: He loathes his own lifestyle; and further expansion of business

Ideals: Optimist. Flaws: Shy, Depressed. Bonds: Immigrant, Job. Occupation: Bricklayer

Voice: Pronounces difficult words wrong

Attributes [hide]

Hunter Kenley, Male Human Barbarian 6
Medium (5'9") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 42 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 13 (+1)13 (+1) 14 (+2)7 (-2)
Skills Intimidation +1, Medicine +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3

Possessions: 500 gp. Gold and topaz bottle stopper cork (700 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (20 gp). 1 Minor magic item.


Social Check DCs


Randal Cotton, Male Human [Permalink]

Personal [hide]

Description: He wears a violet collared shirt and black pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has a very tight haircut. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He likes to make people angry or surprised. He invites people to come help in his community garden.

History: Born to a Bowyer, his mother struggled to pay the bills. His family was turned out during the war. He and his family wandered east to less war torn lands. He now spends his time doing works of charity.

Motivation: To find somewhere to settle down.

Ideals: Philantrophist. Flaws: Ugly, Antagonistic, PTSD. Bonds: Poor. Occupation: Guard

Voice: Voice breaks

Attributes [hide]

Randal Cotton, Male Human Rogue 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 6 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 5 (-3)13 (+1) 12 (+1)12 (+1)
Skills Deception +3, Investigation +3
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 sp. Citrine (80 gp). Azurite (9 gp). Peridot (80 gp).


Social Check DCs


John Addington, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is well dressed, constantly wearing a violet suit, black shirt, and pastel tie. He has a long silver beard with little hanging trinkets. He has several tiny amber earrings on each ear.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after John was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. John's mother didn't care for him much, and the feeling was mutual. He then took over the family business and is one of the better Body Guard for hire.

Motivation: He has money and likes to spend it.

Flaws: Mundane, Antagonistic. Bonds: Rich, Slave, Job. Occupation: Body Guard

Voice: Boston accent

Attributes [hide]

John Addington, Male Human Warlock 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 20 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 11 (+0)13 (+1) 9 (-1)14 (+2)
Skills Athletics +6, Stealth +5
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 100 gp. Fire opal (1600 gp). Tourmaline (150 gp). Iolite (80 gp). Jet (150 gp). 1 Minor magic item.


Social Check DCs


Thomas Langston, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is wearing colorful clothing, dressed as a Fisher. He has a long white beard with little hanging trinkets. He has several tiny sapphire earrings on each ear.

Personality: Thomas speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born on a small isolated farm. When Thomas reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Impeccable, Entrepeneur. Bonds: Attractive, Rich, Nature, Military. Occupation: Fisher

Voice: Forgets to breathe while speaking

Attributes [hide]

Thomas Langston, Male Human Warrior 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 12 (+1)15 (+2) 14 (+2)12 (+1)
Skills Religion +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Celestial, Infernal
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs

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