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NPC Generator

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Advanced [show]


Roland Royal, Male Human [Permalink]

Personal [hide]

Description: He wears a simple black robe with grey stripes complete with hood. He wears a colorful flower in his auburn hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. When he's not drinking or sleeping the drinks off, he's doing writing.

History: He was raised in a mountains tribe. Through the years after Roland was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Roland's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Philantrophist, Artistic. Flaws: Antagonistic. Bonds: Attractive, Nature. Occupation: Bricklayer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Roland Royal, Male Human Wizard 8
Medium (5'2") Human, Chaotic Good (CR 8)
Armor Class 9
Hit Points 31 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 12 (+1)16 (+3) 13 (+1)7 (-2)
Skills Investigation +6, Stealth +2
Senses Passive Perception 11
Languages Common, Aquan, Giant, Ignan
Attacks Melee +6 / 2d10+3, Ranged +2 / 2d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144433200

Possessions: 1100 gp. Red spinel (160 gp). Eye agate (16 gp). Fire opal (700 gp). Aquamarine (800 gp). Citrine (30 gp). Violet garnet (800 gp).


Social Check DCs


Guy Atherton, Male Human [Permalink]

Personal [hide]

Description: 5'3" and muscular, this northern man dresses in collared shirts and wears a proper scarf over his head. His blonde hair has been sun bleached extensively. He has green eyes.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He works hard and plays hard.

History: A powerful brothel owner made him what he is. When money was particularly tight he was walking through alleys when he overheard a Mason hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Guy fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: A strong sense of loyalty to Human people; and he is greedy

Ideals: Athletic, Fighting. Flaws: Hedonist. Bonds: Mentor, Poor. Occupation: Mason

Voice: Farmer accent

Attributes [hide]

Guy Atherton, Male Human Fighter 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 15 (+2)11 (+0) 16 (+3)12 (+1)
Skills Arcana +2, Sleight of Hand +0
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +0 / 1d10-2, Grapple -1

Possessions: 39000 sp.


Social Check DCs


Roland Abram, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a blue cloak and cross-gartered tan stockings. He keeps his auburn hair in a pixie cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Roland is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: The child of western immigrants he idolized his father. His martial abilities were realized during a raid on his village. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is content; and marry his sister to traveling adventurers

Ideals: Gifted. Flaws: Antagonistic, Mundane. Bonds: Family, Immigrant. Occupation: Guard

Voice: American accent

Attributes [hide]

Roland Abram, Male Human Warlock 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 18 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 8 (-1)9 (-1) 16 (+3)13 (+1)
Skills Athletics +4, Insight +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 5000 sp.


Social Check DCs


Shane Weld, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a red coat over a green low-cut shirt, and a small hat upon his head. He sports a long auburn beard, and similarly colored long hair. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is witty, but his monotone delivery comes off as unnerving He is an amazing painter.

History: He comes from a rich western family. His homeland was ravaged by war and he spent much of his life rebuilding it. He was granted divine powers by his dying sister.

Motivation: Wants to work out more often; and he is greedy

Ideals: Athletic, Joker, Gifted. Flaws: PTSD. Bonds: Rich. Occupation: Barber

Voice: French accent

Attributes [hide]

Shane Weld, Male Human Wizard 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 3 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 8 (-1)13 (+1) 13 (+1)13 (+1)
Skills Deception +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 6000 cp. Pink pearl (120 gp). Banded agate (4 gp). Bloodstone (70 gp).


Social Check DCs


Trym Prescott, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear black pants and tee shirts. He has a moderate pudge and is not very fit. He has no hair. He has gleaming, smiling green eyes.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He has a minor phobia of water and hates getting wet.

History: Born in the north his family was never financially stable. Like his mother and his sister before him, after school he went straight into learning to become a Sailor. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Many dire rats want him driven away; and further expansion of business

Flaws: Ugly, Fearful. Bonds: Enemies, Poor, Job. Occupation: Sailor

Voice: Soft and melodious

Attributes [hide]

Trym Prescott, Male Human Monk 9
Medium (6'0") Human, Lawful Good (CR 9)
Armor Class 14
Hit Points 32 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 9 (-1)9 (-1) 18 (+4)9 (-1)
Skills Arcana +2, Religion +2
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +7 / 3d4+4, Grapple +4

Possessions: 230 pp. 1 Minor magic item.


Social Check DCs

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