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Advanced [show]


Dustin Clinton, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright violet and black, and wears rings and necklaces with large, colorful gems. He wears a Stetson hat to cover his moderate length auburn hair. His eyes are violet.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: A powerful wizard made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature nunchaku.

Motivation: He's looking for his big break.

Ideals: Optimist. Bonds: Rich, In love, Mentor, Adventurer. Occupation: Shepherd

Voice: Puts emphasis on the wrong words

Attributes [hide]

Dustin Clinton, Male Human Ranger 7
Medium (5'11") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 56 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 17 (+3)13 (+1) 13 (+1)10 (+0)
Skills Acrobatics +3, Medicine +4
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 2000 sp.


Social Check DCs


Ralf Browning, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a robe, a symbol of death around his neck, and a longbow on his belt. His long golden hair is drawn into a two foot long braid. He is very pretty but has cold, dead eyes.

Personality: He exudes charisma. He is a tour de force of persuasion. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Sold as a small child to a wizard, Ralf was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His family was turned out during the war. He and his family wandered north to less war torn lands. He has drifted from career to career and currently works as a Mayor.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and further expansion of business

Ideals: Fighting. Flaws: PTSD. Bonds: Attractive, Job, Mentor. Occupation: Mayor

Voice: Strong lisp

Attributes [hide]

Ralf Browning, Male Human Sorcerer 6
Medium (6'2") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 23 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)9 (-1) 16 (+3)10 (+0)
Skills Performance +3, Stealth +5
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 gp. Peridot (60 gp). Moonstone (60 gp). Chrysoprase (60 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Arnold Wakefield, Male Human [Permalink]

Personal [hide]

Description: Standing 5'5", this man wears a grey tunic with red highlights, and long blue pants that bunch up around his shoes. His golden hair is cut short with large spiked bangs in the front. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Arnold was born on a far eastern mountains where he grew up under the tutelage of his mother, an expert Armorer. He got away from his former life and has fallen to alcoholism.

Motivation: He's repulsed by the PC; and to be a merchant again

Ideals: Philantrophist. Flaws: Antagonistic, Addict. Bonds: Attractive, Mentor, Immigrant. Occupation: Armorer

Voice: Boston accent

Attributes [hide]

Arnold Wakefield, Male Human Expert 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)17 (+3) 12 (+1)14 (+2)
Skills Athletics +3, Religion +5
Senses Passive Perception 11
Languages Common, Auran, Giant, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +5

Possessions: 5000 cp. Amethyst (130 gp).


Social Check DCs


Robert Bradshaw, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Mayor. He carries with him a set of pickaxes on his belt, each one with a jet on the hilt. He keeps his long silver hair kept up in a rat tail. He has brown eyes.

Personality: A skeptical and narcissistic man, Robert's first love is himself. His second love is also himself. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born in the south his family was never financially stable. From his teen years he was always beautiful and desirable, so people have always doted on him. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Impeccable, Athletic. Bonds: Slave, Poor, Attractive. Occupation: Mayor

Voice: Hissing voice

Attributes [hide]

Robert Bradshaw, Male Human Sorcerer 7
Medium (6'3") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 37 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 17 (+3)9 (-1) 5 (-3)13 (+1)
Skills Acrobatics +4, Persuasion +4
Senses Passive Perception 7
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 900 gp. Jet (140 gp). Moss agate (13 gp). 1 Minor magic item.


Social Check DCs


Norman Carlisle, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is wearing a long, blue, dusty cloak. He has styled his brown hair well, parting it to the right. His eyes are a pleasant green.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He moved from fad to fad and when he turned 15 he discovered writing. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He's repulsed by the PC.

Ideals: Joker, Artistic. Flaws: Antagonistic. Bonds: Family. Occupation: Fisher

Voice: Stutters

Attributes [hide]

Norman Carlisle, Male Human Adept 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 17 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 13 (+1)13 (+1) 8 (-1)13 (+1)
Skills Arcana +3, Investigation +3
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Coral (90 gp). 1 Minor magic item.


Social Check DCs

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