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Advanced [show]


Arnold Quinton, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. With a patchy black beard and wild black hair. His eyes are a pleasant gray.

Personality: He exudes charisma. He is a tour de force of persuasion. A true patriot, Arnold would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He got into the Bowyer business at a young age. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He ran away from his former home and has been making his living as a Bowyer for the past few years.

Motivation: He's repulsed by the PC; and sabotage a competitor

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Poor, Attractive, Military, Job. Occupation: Bowyer

Voice: Switch between two voices

Attributes [hide]

Arnold Quinton, Male Human Druid 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 10 (+0)11 (+0) 7 (-2)12 (+1)
Skills Medicine +1, Performance +4
Senses Passive Perception 8
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +1 / 2d4-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alex England, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is constantly adorned with expensive silk clothing, often dyed in bright green and black, and wears rings and necklaces with large, colorful gems. His hair is short and chestnut. He wears large thick round spectacles.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Painter arts, while his mother instructed him in etiquette, music and courtly manner. Alex was born on a far northern desert where he grew up under the tutelage of his father, an expert Painter. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He would like to get married and retire.

Ideals: Athletic. Bonds: Rich, Attractive, Has a crush, Adventurer, Immigrant. Occupation: Painter

Voice: Soft and melodious

Attributes [hide]

Alex England, Male Human Warrior 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 5 (-3)13 (+1) 13 (+1)13 (+1)
Skills Animal Handling +3, History +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Silver-plated steel longsword with jet jewel in hilt (100 gp). 1 Masterwork Common Melee.


Social Check DCs


Diggory Gyula, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair is golden and curly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He acts crazy and hedonistic. He is obsessed with a lost civilization.

History: Diggory lived on a farm with his father, near the main road leading to a nearby town. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. During his travels, Diggory and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Diggory discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Diggory fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: To reunite with his absent father; and he has passion for adventuring and risk

Flaws: Ugly, Insane, Hedonist, Disease. Bonds: Adventurer, Family. Occupation: Bounty Hunter

Voice: Scratchy, weak

Attributes [hide]

Diggory Gyula, Male Human Adept 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)17 (+3) 13 (+1)7 (-2)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Sylvan, Draconic, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 26000 cp. Ceremonial electrum dagger with a star ruby in the pommel (700 gp). A small bag of saffron. (30 gp). Brass mug with jade inlays (100 gp).


Social Check DCs


Hugh Blyth, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a green costume with the symbols of the sun god on his torso. His brown hair is cut short with large spiked bangs in the front. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He receives visions of the future at random moments

History: The child of eastern immigrants he idolized his mother. His parents enrolled him in a Cleric school at a young age so that he could practice his psionic talents. He hasn't been sleeping well lately.

Motivation: Further expansion of business; and to pay off his debts

Ideals: Disciplined, Gifted. Flaws: Insomniac. Bonds: Attractive, Immigrant. Occupation: Dyer

Voice: American accent

Attributes [hide]

Hugh Blyth, Male Human Cleric 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 37 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 17 (+3)13 (+1) 10 (+0)12 (+1)
Skills Nature +3, Stealth +5
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 31000 sp. Golden yellow topaz (1200 gp). 1 Banded mail. 1 Half-Plate. 1 Masterwork studded leather. 1 Half-Plate.


Social Check DCs


Anselm Mori, Male Human [Permalink]

Personal [hide]

Description: An older man who prefers to wear yellow pants and tee shirts, he is not a threatening figure. His moppish auburn hair is in a traditional bowl cut. His face is covered beneath a completely black helmet.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: From birth he was tutored by a cruel and relentless mentor. When money was particularly tight he was walking through alleys when he overheard a Soapmaker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it.

Ideals: Optimist. Bonds: Enemies, Mentor, Poor. Occupation: Soapmaker

Voice: Tuts and clicks tongue

Attributes [hide]

Anselm Mori, Male Human Warrior 6
Medium (5'8") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 45 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)16 (+3) 13 (+1)11 (+0)
Skills Acrobatics +4, Investigation +6
Senses Passive Perception 11
Languages Common, Infernal, Giant, Goblin
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +6

Possessions: 900 gp.


Social Check DCs

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