Bertram Wedgwood, Male Human [Permalink]
Personal [hide]
Description: He has a missing right arm. He wears dark leathers with embroidery. He has moderate length auburn hair. He wears a mask on his face.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is lazy, self-centered, vain, and jealous.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His father was a mechanic, and taught him how to fix just about anything. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Wants to have a good time and be beloved.
Ideals: Justice, Gifted, Persistence. Flaws: Selfish. Occupation: Marshal
Voice: Scandinavian accent
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 18 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 16 (+3) | 16 (+3) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Celestial, Gnome, Draconic
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Half-Plate. 1 Half-Plate. 1 Chain shirt.
Hunter Peyton, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He dresses like a well dressed Hunter does. He has shaved his head bald. His violet eyes are slightly larger than normal.
Personality: He has always had a great fascination with Human culture. He is skeptical of what others tell him and is slow to trust.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He has had some formal music training, and achieved minor success. He tends to his Hunter job now, and dutifully fulfills any obligations he has.
Motivation: To be a Mayor again; and further expansion of business
Ideals: Artistic. Flaws: Ugly, Racist, Shy. Bonds: Job. Occupation: Hunter
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points -5 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 5 (-3) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 |
Possessions: 100 gp. Alexandrite (600 gp). Jasper (20 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.
Cory Ansley, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man typically wears a sleeveless long coat of deep white leather and dull brown iron scale mail, and a wedding ring on his right hand. His golden hair is kept up in a ponytail inside a small hat. His face is scarred and worn.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He also is a firm believer in the manly ideal.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is greedy.
Ideals: Philantrophist. Flaws: Ugly, Impulsive. Bonds: In love, Rich. Occupation: Soapmaker
Voice: Smoker's lung
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 26 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 15 (+2) | 8 (-1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 gp.
Henry Vance, Male Human [Permalink]
Personal [hide]
Description: An older man who prefers to wear white clothing when he does not wear armor, he is not a threatening figure. He wears a colorful flower in his red hair. He has gleaming, smiling brown eyes.
Personality: Henry hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was a mechanic, and taught him how to fix just about anything. Since then, he has sought to make the best of life.
Motivation: He wants nothing more than to rejoin the army; and he is greedy
Ideals: Artistic, Optimist, Persistence. Bonds: Attractive, In love, Military. Occupation: Dyer
Voice: Strong lisp
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 10 (+0) | 13 (+1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 10 pp. 1 Minor magic item.
Clerebold Ashton, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears baggy red pantaloons and a green scarf. His silver hair has been sun bleached extensively. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is lazy, self-centered, vain, and jealous.
History: He served in the navy to pay for his family's outstanding loans. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a monstrous two handed axe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is not mentally stable, and does not behave rationally.
Flaws: Insane, Cynical, Selfish. Bonds: Military, Nature. Occupation: Jeweler
Voice: Strong lisp
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 11 (+0) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 600 gp.
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