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NPC Generator

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Advanced [show]


Wymar Graham, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears skinny pants and wears a white and black robe with the hood down. He has a small bristly mustache and wavy chestnut hair. His brown eyes dart from person to person to random spaces in the air.

Personality: He is a Painter first and foremost. He believes firmly that knowledge should be universal. He works hard and plays hard.

History: He was born blind and as such lacked many opportunities for work. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Painter work with an outfit from a few towns over. Painter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Painter for hire.

Motivation: To be a Marshal again; and sabotage a competitor

Flaws: Ugly, Hedonist, Disease. Bonds: Poor, Job. Occupation: Painter

Voice: Jamaican accent

Attributes [hide]

Wymar Graham, Male Human Barbarian 6
Medium (5'1") Human, Neutral Good (CR 6)
Armor Class 14
Hit Points 53 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 12 (+1)14 (+2) 16 (+3)15 (+2)
Skills Athletics +3, Nature +5
Senses Passive Perception 13
Languages Common, Goblin, Giant
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +5

Possessions: 90 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anthony Harlow, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears bulky green painted plate armor. His hair is chestnut and curly. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He works hard and plays hard.

History: Born to a pair of adventurers, Anthony grew up listening to his father's many stories. Anthony abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk

Ideals: Athletic, Impeccable. Flaws: Hedonist. Bonds: Adventurer. Occupation: Ruler

Voice: Slurs words

Attributes [hide]

Anthony Harlow, Male Human Adept 8
Medium (5'10") Human, Lawful Good (CR 8)
Armor Class 11
Hit Points 50 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)13 (+1) 10 (+0)10 (+0)
Skills Athletics +6, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: Just what you see.


Social Check DCs


Percival Lindsey, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He very much looks the part of a Spice Merchant. He wears his auburn hair up in a very large beehive style do. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He dislikes all the random violence that takes place in the north. Percival is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Born to a Unemployed, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Spice Merchant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He struck the Spice Merchant job and began his own company from there.

Motivation: He is unsatisfied with his job; and find a way to reverse the transformation of his sister

Ideals: Pacifist. Flaws: Addict. Bonds: Job, Family, Poor. Occupation: Spice Merchant

Voice: Thin and wheezing

Attributes [hide]

Percival Lindsey, Male Human Aristocrat 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 14 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 8 (-1)12 (+1) 11 (+0)15 (+2)
Skills Acrobatics +2, Perception +2
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +2

Possessions: 600 gp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (80 gp). A miniature golden chest with tiny emeralds lining the top (100 gp). Fire opal pendant on a fine gold chain (1000 gp).


Social Check DCs


Charles Berkeley, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears skinny pants and wears a blue and brown robe with the hood down. His hair is cut close to his head. His brown eyes have a joyful gleam in them most of the time.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His childhood dream was to be a Laborer, but he was a colossal failure. He tends to his Guard job now, and dutifully fulfills any obligations he has.

Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark

Ideals: Disciplined, Logical. Flaws: Antagonistic. Bonds: Job, Adventurer. Occupation: Guard

Voice: High pitched, excited

Attributes [hide]

Charles Berkeley, Male Human Warrior 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)13 (+1) 16 (+3)9 (-1)
Skills Deception +1, Survival +5
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


John Jacobs, Male Human [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he wears a tan vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his tan boots flare out at the collars. He has no hair. His hazel eyes lackadaisically let the world flow into them.

Personality: John hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He is harsh and unforgiving.

History: He was raised in a island tribe. Over the years he perfected his riding and shooting skills. He now mingles about in high society.

Motivation: He's repulsed by the PC; and he has money and likes to spend it

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Nature, Rich. Occupation: Layabout

Voice: Low and grunting

Attributes [hide]

John Jacobs, Male Human Sorcerer 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 9 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 8 (-1)15 (+2) 18 (+4)13 (+1)
Skills Arcana +4, Religion +4
Senses Passive Perception 14
Languages Common, Terran, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12663000

Possessions: 600 gp.


Social Check DCs

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