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NPC Generator

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Advanced [show]


Geoffrey Beckwith, Male Human [Permalink]

Personal [hide]

Description: He wears a grey armored body suit, with a simple pastel line shooting up and back down. His skin is fair and his fingers are delicate and long. He has a long white beard with little hanging trinkets. He tend to wears goggles to shield his eyes.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He receives visions of the future at random moments

History: Geoffrey was born with his mother's beautiful face. As a young adult he joined a group advocating for an improvement in Human conditions. He was granted arcane powers by his dying sister.

Motivation: Human compassion.

Ideals: Disciplined, Gifted. Flaws: Racist. Bonds: Attractive. Occupation: Detective

Voice: Forgets to breathe while speaking

Attributes [hide]

Geoffrey Beckwith, Male Human Barbarian 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 29 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)15 (+2) 8 (-1)14 (+2)
Skills Athletics +4, Nature +4
Senses Passive Perception 9
Languages Common, Druidic, Celestial
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 6000 cp.


Social Check DCs


William Colby, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His chestnut hair and beard is wavy and long. His brown eyes are slightly larger than normal.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is able to fit into much smaller and tighter spaces than normal.

History: William was born in the west. At a young age he loved to build and create. He made a point of taking high paying jobs and getting most of it up front. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He doesn't get along with people that don't share his tastes; and to reunite with his old friends

Ideals: Gifted, Persistence, Impeccable. Bonds: Guardian, Adventurer. Occupation: Crown-heir

Voice: Speaks with a cold

Attributes [hide]

William Colby, Male Human Bard 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)10 (+0) 11 (+0)8 (-1)
Skills Religion +2, Stealth +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 400 gp. Chrysoprase (60 gp). Azurite (12 gp). Moonstone (60 gp).


Social Check DCs


Diggory Budd, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a simple burlap shirt and baggy pants. He conceals his sai with his veritable burlap sack of a shirt. His hair is chestnut and curly. His eyes are likewise gray.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His homeland was ravaged by war and he spent much of his life rebuilding it. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: His spouse's relatives view him with great suspicion; and wants to raise his children well

Ideals: Joker, Entrepeneur. Flaws: Antagonistic, PTSD. Bonds: Family. Occupation: Locksmith

Voice: Sounds elderly

Attributes [hide]

Diggory Budd, Male Human Ranger 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 12 (+1)18 (+4) 12 (+1)13 (+1)
Skills Persuasion +4, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Celestial, Ignan, Giant, Aquan
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: Lapis lazuli (12 gp).


Social Check DCs


Anthony Carlton, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'8" and wears an entirely grey suit with black socks and a vest with buckled shoes. His hair is auburn, silky, and of moderate length. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He has a massive crush on the younger sibling of the Fletcher who has hired him part-time. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born blind and as such lacked many opportunities for work. Cursed with unlife at a very young age, Anthony has worked very hard to control his curse. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He would like to get married and retire; and wants his loneliness to end

Flaws: Insomniac, Disease. Bonds: Attractive, Has a crush, Rich. Occupation: Fletcher

Voice: Scandinavian accent

Attributes [hide]

Anthony Carlton, Male Human Sorcerer 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)14 (+2) 7 (-2)11 (+0)
Skills Sleight of Hand +2
Senses Passive Perception 8
Languages Common, Undercommon, Celestial
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266300

Possessions: 600 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Godfrey Enfield, Male Human [Permalink]

Personal [hide]

Description: Standing 6'1", this man wears a tan deerstalker hat and tan clothes. His red hair is still thick. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is irascible and easily irritated. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Godfrey is combative with any and all who dare try his patience in the slightest.

History: Godfrey was born in the north. At a young age he loved to build and create. Through the years after Godfrey was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Godfrey's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and find a way to reverse the transformation of his sister

Ideals: Justice, Persistence. Flaws: Antagonistic. Bonds: Family. Occupation: Herbalist

Voice: Speaks with back of mouth

Attributes [hide]

Godfrey Enfield, Male Human Wizard 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)17 (+3) 11 (+0)14 (+2)
Skills Athletics +3, Persuasion +4
Senses Passive Perception 10
Languages Common, Giant, Terran, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342100000

Possessions: 100 gp. Tourmaline (130 gp). Malachite (13 gp). Eye agate (13 gp).


Social Check DCs

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