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Advanced [show]


Rolf Bristol, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears many layers of old clothing at all times. He has styled his black hair well, parting it to the left. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He is happy with his job as a Bellfounder. He turns his eye from what people do, preferring to live and let live. He has a small toy that he constantly fidgets with.

History: A powerful necromancer made him what he is. He helped his father out around the business and became quite the natural. He struck the Bellfounder job and began his own company from there.

Motivation: Balancing his hectic life and new Bellfounder responsibilities is difficult; and to be a spy again

Ideals: Entrepeneur. Flaws: Ugly, Addict. Bonds: Poor, Job, Mentor. Occupation: Bellfounder

Voice: Aggressive tone

Attributes [hide]

Rolf Bristol, Male Human Rogue 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)11 (+0) 14 (+2)12 (+1)
Skills Acrobatics +3, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp. Tourmaline (140 gp). Tourmaline (140 gp).


Social Check DCs


Robert Harlow, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a violet small hat and violet clothes. His red hair is unkempt and raggedy. His eyes are a pleasant gray.

Personality: Robert is depressed about a lot of things. He tends to be a nihilist. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born the only child of a wealthy merchant. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting goblins, the young Robert began to lead the lost caravan. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: A deep hatred of goblins; and several ex partners dislike his way of doing things and want revenge

Ideals: Entrepeneur. Flaws: Ugly, Depressed, Antagonistic. Bonds: Poor, Enemies. Occupation: Masseuse

Voice: Uses sign language

Attributes [hide]

Robert Harlow, Male Human Rogue 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)15 (+2) 16 (+3)13 (+1)
Skills Animal Handling +5, Nature +4
Senses Passive Perception 13
Languages Common, Abyssal, Aquan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: Obsidian (6 gp). Tourmaline (90 gp). Tiger eye turquoise (6 gp).


Social Check DCs


Nicholas Blakely, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He does not wear sleeves and tends to eschew shirts when he can avoid it. He has silver hair. He wears an eyepatch.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He enjoys reading and quiet.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To share knowledge with the world; and he seems to be bored by most things

Ideals: Logical. Flaws: Ugly, Mundane, Antagonistic. Bonds: Military. Occupation: Carpenter

Voice: Sore throat, cough

Attributes [hide]

Nicholas Blakely, Male Human Monk 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)15 (+2) 11 (+0)14 (+2)
Skills Athletics +4, Religion +4
Senses Passive Perception 10
Languages Common, Terran, Celestial
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +4

Possessions: 47000 sp. Aquamarine (900 gp). Malachite (5 gp). Violet garnet (900 gp). 1 Minor magic item.


Social Check DCs


Norman Redfield, Male Human [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His silver hair and beard is wavy and long. He has violet eyes.

Personality: He is overprotective of those who hire his services. He is skeptical of what others tell him and is slow to trust.

History: Norman was born the youngest of three triplets. He worked as a nervous Carter and found it very stressful. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To clean up the streets; and to be a sellsword again

Flaws: Shy. Bonds: Guardian, Family, Job. Occupation: Carter

Voice: Mousy voice

Attributes [hide]

Norman Redfield, Male Human Expert 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 33 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 16 (+3)12 (+1) 16 (+3)13 (+1)
Skills Persuasion +4, Stealth +6
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 1000 sp.


Social Check DCs


Trey Shelly, Male Human [Permalink]

Personal [hide]

Description: This man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has a penchant for wearing a ring with an oversized jet on his left hand. His hair is long and white with streaks of brown, and is pulled back with small grey clips. His beard is brown, braided, and well cared for. His ears are large.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: He was born blind and as such lacked many opportunities for work. His parents were killed by giants in a raid when he was still a young child. The giants captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure.

Ideals: Joker. Flaws: Ugly, Disease. Bonds: Rich, Enemies. Occupation: Doctor

Voice: Hard of hearing, loud

Attributes [hide]

Trey Shelly, Male Human Ranger 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 10 (+0)14 (+2) 12 (+1)10 (+0)
Skills Arcana +4, Nature +4
Senses Passive Perception 11
Languages Common, Halfling, Draconic
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 400 gp. Deep blue spinel (400 gp). Hematite (12 gp). Alexandrite (400 gp). 1 Chain shirt. 1 Half-Plate.


Social Check DCs

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