Patrick Atherton, Male Human [Permalink]
Personal [hide]
Description: Standing 6'4", this man dresses well, wearing white shirts, loose pants, and blazers most of the time. He has a small bristly mustache and wavy chestnut hair. He has a dull look in his amber eyes.
Personality: Abrasive and pushy, he has a hard time making friends. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Sold as a small child to a necromancer, Patrick was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His father had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.
Motivation: He uses money and sex appeal to get what he needs; and he's repulsed by the pc
Ideals: Justice. Flaws: Antagonistic. Bonds: Attractive, Mentor, Rich. Occupation: Stylist
Voice: Posh accent
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 6)
Armor Class 9
Hit Points 31 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 11 (+0) | 17 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Elven, Gnoll
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0
Possessions: 8000 sp. Iolite (80 gp). Black opal (500 gp).
Thomas Moreno, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears rags and sports a simple walking cane. He wears a wide-brimmed hat to cover his moderate length chestnut hair. He tend to wears goggles to shield his eyes.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.
History: He was born a particularly ugly child, much to the horror of his parents. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to pay off his debts
Flaws: Antagonistic, Ugly. Bonds: Poor, Immigrant, Debt. Occupation: Armorer
Voice: Switch between two voices
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 45 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 17 (+3) | 12 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 800 gp.
Godfrey Marleigh, Male Human [Permalink]
Personal [hide]
Description: He wears dull green sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed ceremonial dagger, just in case. He has a moderate pudge and is not very fit. He has dyed his greying golden hair a little too much giving a sharp golden color. His eyes are green and catlike.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: Godfrey lived on a farm with his mother, near the main road leading to a nearby town. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He got away from his former life and has fallen to alcoholism.
Motivation: Wants to have a good time and be beloved; and regain custody of his son
Ideals: Optimist. Flaws: Greedy, Addict. Bonds: Rich, Family. Occupation: Server
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 21 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 8 (-1) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +4
Possessions: 10 pp. 1 Minor magic item.
Reynard Law, Male Human [Permalink]
Personal [hide]
Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His white hair is knotted and matted. He wears round tiny glasses practically rammed into his face.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He feeds upon the attention of others.
History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. From his teen years he was always beautiful and desirable, so people have always doted on him. Days after completing his studies, news broke out that his hometown was attacked by orcs. Reynard was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.
Motivation: Several ex partners dislike his way of doing things and want revenge.
Ideals: Passionate. Bonds: Rich, Attractive, Religious, Enemies. Occupation: Fisher
Voice: Smooth and feminine
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 39 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 16 (+3) | 9 (-1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: Just what you see.
Balimaar Spalding, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is wearing the road beaten gear of a warrior. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His amber unseeing eyes seem to look past you.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has all his life been fascinated with music.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He used his abilities to travel the world and help people.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Fighting, Artistic, Philantrophist. Flaws: Disease. Bonds: Job, Attractive. Occupation: Butcher
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 35 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 16 (+3) | 12 (+1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp.
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