Reynard Stanton, Male Human [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears an entirely brown suit with blue socks and a vest with buckled shoes. He has a long chestnut beard with little hanging trinkets. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is obsessed with finding treasure.
History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. He found a children's book about a Human Ranger who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Days after completing his studies, news broke out that his hometown was attacked by illithids. Reynard was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.
Motivation: He wants to meet his childhood hero; and someone believes him a fraud
Ideals: Disciplined. Flaws: Ugly. Bonds: Adventurer, Religious, Enemies. Occupation: Laborer
Voice: pre-pubescent
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 26 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 15 (+2) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 20000 cp. 1 Minor magic item.
Guy Kinsley, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He is dressed in earthy colors with a brown and red handkerchief worn on his right side. His blonde hair is thinning but still full. His violet eyes peer out from beneath his small brown hat.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Guy was raised in a hard working conservative environment. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He's also a talented Detective, but doesn't like to broadcast it.
Motivation: Wants to raise his children well; and to be a detective again
Flaws: Depressed, Antagonistic. Bonds: Job, Adventurer, Family. Occupation: Mayor
Voice: Dutch accent
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 16 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 13 (+1) | 11 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 100 gp.
Gomory Marleigh, Male Human [Permalink]
Personal [hide]
Description: This malnourished man wears dark leathers with embroidery. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are likewise violet.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Gomory was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Because his mother participated in the massacre of their homeland, giants burned their ranch to the ground and forced them out. He was preparing to flee to the north, but the outbreak of war prevented him and his father from journeying north to reunite his family. He now spends his time doing works of charity.
Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants revenge against giants
Ideals: Philantrophist. Flaws: Impulsive. Bonds: Poor, Immigrant, Enemies. Occupation: Stylist
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 9)
Armor Class 10
Hit Points 42 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 15 (+2) | 17 (+3) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Terran, Auran, Gnome
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +4
Possessions: 1900 gp. Banded agate (9 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Henry Crawford, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears a fine chain shirt which he covers with yellow colored cloaks and clothing and is in decent physical shape. He has a long chestnut beard with little hanging trinkets. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: Henry is depressed about a lot of things. He tends to be a nihilist. When he's not drinking or sleeping the drinks off, he's doing music.
History: He was born a particularly ugly child, much to the horror of his parents. Through the years after Henry was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Henry's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He feels kind of lost in life.
Ideals: Artistic. Flaws: Depressed, Insane, Ugly, Antagonistic. Occupation: Apothecary
Voice: Aggressive tone
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 24 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 7 (-2) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 40 pp.
Everard Tattersall, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He is generally shirtless and showing off his tattooed chest. He wears a colorful flower in his blonde hair. His amber eyes have a joyful gleam in them most of the time.
Personality: He is a Barrister first and foremost. He believes firmly that knowledge should be universal. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: When he was but 4 years old his parents immigrated from the south. While studying, he fell in love. They married and had a daughter. He moves from town to town, unable to find a place to settle.
Motivation: To protect his home; and further expansion of business
Flaws: Forgetful. Bonds: Attractive, Job, Immigrant, In love, Guardian. Occupation: Barrister
Voice: Farmer accent
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 21 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
Possessions: 900 gp. 1 Minor magic item.
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