Dustin Ashley, Male Human [Permalink]
Personal [hide]
Description: He wears suspenders and yellow workpants. His shirt is brown, and he wears a heavy yellow leather apron most of the time. He has a slight overbite and is overall scrawny. He wears his white hair up in a very large beehive style do. His eyes, though not visible through his cowl, are amber.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Dustin lived on a farm with his father, near the main road leading to a nearby town. He was an apprentice working in his father's forge. He has achieved small success as a Cartwright.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and his spouse's relatives view him with great suspicion
Ideals: Justice, Fighting. Bonds: Attractive, Family, Job. Occupation: Cartwright
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 12 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 9 (-1) | 10 (+0) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 1200 sp.
Roland Abram, Male Human [Permalink]
Personal [hide]
Description: This man typically wears a sleeveless long coat of deep brown leather and dull black iron scale mail. He is muscular with a powerful set of arms. His auburn hair is braided into rings. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Roland abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Meet up once more with his childhood friend; and he's repulsed by the pc
Flaws: Insane, Antagonistic. Bonds: Adventurer, Mentor, Rich. Occupation: Unemployed
Voice: Slow speaker
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 28 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 17 (+3) | 9 (-1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 700 gp.
Gomory Trollope, Male Human [Permalink]
Personal [hide]
Description: He wears a yellow shirt with thin violet vertical stripes and tan pants. He carries with him a set of bows, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. He keeps his long auburn hair kept up in a rat tail. He wears round tiny glasses practically rammed into his face.
Personality: His tongue was cut out and he uses sign language. Animals are drawn to him, and he is able to talk to them.
History: Sold as a small child to a brothel owner, Gomory was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. As a young adult he joined a group advocating for an improvement in Human conditions. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gomory fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: A strong sense of loyalty to Human people; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Gifted. Flaws: Disease, Racist. Bonds: Mentor. Occupation: Guard
Voice: Uses sign language
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 21 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 12 (+1) | 12 (+1) | 14 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 |
Possessions: 6000 sp.
Patrick Sharps, Male Human [Permalink]
Personal [hide]
Description: He dresses well, wearing brown shirts, loose pants, and blazers most of the time. He has relatively light skin and is very physically imposing due to his abundance of muscles. His red hair is cut short with large spiked bangs in the front. He wears crescent spectacles with a black brim.
Personality: He never swears and excessively uses polite adverbs when speaking. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: The child of a Bowyer, who enjoyed hunting, Patrick was taken on many hunting expeditions. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He bought a crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To be a Bowyer again.
Ideals: Optimist, Fighting. Bonds: Attractive, Poor, Nature. Occupation: Cartwright
Voice: Old thin voice
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 26 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 14 (+2) | 16 (+3) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Infernal, Dwarven, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.
Geoffrey Everleigh, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears a fancy brown suit. His hair is greying and his face has many wrinkles. His amber unseeing eyes seem to look past you.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He pushes his goals aggressively. He is also a coward if confronted.
History: Born to a poor family in the city he treasured whatever gifts he got. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He is terrified, and will act out of fear; and he feels threatened by others
Ideals: Fighting. Flaws: Disease, Fearful. Bonds: Attractive, Poor, Military. Occupation: Spice Merchant
Voice: High pitched, excited
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 12 (+1) | 10 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 400 sp.
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