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NPC Generator

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Advanced [show]


Hugh Hale, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears very tight pants and wife beaters, though occasionally he sports a black coat. With bright auburn hair and a scraggly beard. His gray eyes have a joyful gleam in them most of the time.

Personality: He is extraordinarily eccentric. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Hugh was born with his father's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He is compelled to act according to his religious beliefs; and to be a marshal again

Flaws: Insane, Secretive. Bonds: Job, Attractive, Religious. Occupation: Ruler

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Hugh Hale, Male Human Ranger 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)13 (+1) 15 (+2)15 (+2)
Skills Religion +3, Stealth +3
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 2800 sp.


Social Check DCs


Arnold Lindsay, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing pastel cape and mantle trimmed with soft brown waves gently in the breeze, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'11" when asserting himself. His chestnut hair is cut short. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born several months after his father was called into army service. Brilliant and gifted he never wanted to apply himself. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable, Gifted. Bonds: Rich, Religious, Military. Occupation: Butcher

Voice: Eastern European accent

Attributes [hide]

Arnold Lindsay, Male Human Aristocrat 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)12 (+1) 17 (+3)11 (+0)
Skills Acrobatics +5, Nature +3
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (90 gp).


Social Check DCs


Adelard Mitchell, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a brown tunic with blue highlights, and long tan pants that bunch up around his shoes. He sports a flattop hair cut. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He dislikes all the random violence that takes place in the east. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Adelard hails from a village terrorized by giants. His martial abilities were realized during a raid on his village. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Revenge; and he wants revenge against giants

Ideals: Pacifist, Optimist, Gifted. Flaws: Ugly. Bonds: In love, Enemies. Occupation: Roofer

Voice: Creaky witch voice

Attributes [hide]

Adelard Mitchell, Male Human Expert 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 37 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)15 (+2) 11 (+0)13 (+1)
Skills Deception +4, Intimidation +4
Senses Passive Perception 10
Languages Common, Dwarven, Giant
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 600 gp. Black star sapphire (1000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Drogo Atterton, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He dresses like a well dressed Servant does. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His hazel eyes have a joyful gleam in them most of the time.

Personality: Drogo speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born in a small village he learned the ways of the warrior from his father. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Servant work with an outfit from a few towns over. Servant work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Servant.

Motivation: Further expansion of business; and he'd like to take his coworkers down a peg

Ideals: Athletic, Impeccable, Fighting. Flaws: Antagonistic. Bonds: Job. Occupation: Servant

Voice: Low rumbling, strings words together

Attributes [hide]

Drogo Atterton, Male Human Ranger 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)11 (+0) 10 (+0)11 (+0)
Skills Investigation +2, Persuasion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 100 gp. Aquamarine (200 gp). Violet garnet (200 gp).


Social Check DCs


Heward Acton, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is renowned for his bright black suits and hats. His black hair is braided into rings. His thin eyebrows rest above his beady gray eyes.

Personality: He can speak with the recently deceased. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Heward was born the youngest of three triplets. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was granted necromantic powers by his dying brother.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Gifted. Flaws: Ugly. Bonds: Religious, Family, Rich. Occupation: Tanner

Voice: Scottish accent

Attributes [hide]

Heward Acton, Male Human Ranger 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 7
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)5 (-3) 11 (+0)11 (+0) 16 (+3)15 (+2)
Skills Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged -1 / 1d10-3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs

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