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NPC Generator

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Advanced [show]


William Clayton, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His head has been shaved. He has several tiny aquamarine earrings on each ear.

Personality: He dislikes all the random violence that takes place in the east. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He served in the navy to pay for his family's outstanding loans. He found a children's book about a Human Cleric who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has passion for adventuring and risk.

Ideals: Pacifist. Flaws: Ugly. Bonds: Rich, Adventurer, Military. Occupation: Ruler

Voice: Strong lisp

Attributes [hide]

William Clayton, Male Human Cleric 9
Medium (6'4") Human, Chaotic Good (CR 9)
Armor Class 13
Hit Points 58 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 12 (+1)14 (+2) 10 (+0)10 (+0)
Skills Acrobatics +6, Deception +3
Senses Passive Perception 10
Languages Common, Elven, Halfling
Attacks Melee +2 / 3d4-1, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 10000 sp. Hematite (16 gp). Chrysoprase (20 gp). Star ruby (1600 gp). Black pearl (900 gp). Golden yellow topaz (900 gp). Rose (20 gp). Chalcedony (20 gp).


Social Check DCs


Hugh Jacobs, Male Human [Permalink]

Personal [hide]

Description: This man wears dark leathers with embroidery, and sports empty pouches on his belt. He has a small bristly mustache and wavy silver hair. His amber eyes dart from person to person.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born at the edge of vast forest. He was an apprentice working in his mother's forge. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Balancing his hectic life and new Locksmith responsibilities is difficult; and he loathes his own lifestyle

Flaws: Antagonistic, Depressed. Bonds: Adventurer, Nature, Job. Occupation: Locksmith

Voice: Low rumbling, strings words together

Attributes [hide]

Hugh Jacobs, Male Human Expert 6
Medium (5'11") Human, Chaotic Good (CR 6)
Armor Class 14
Hit Points 35 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)18 (+4) 13 (+1)13 (+1) 17 (+3)9 (-1)
Skills History +4, Nature +4
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +1 / 2d6-2, Ranged +7 / 2d6+4, Grapple +4

Possessions: 7000 sp. 1 Minor magic item.


Social Check DCs


Manfred Branson, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears an entirely brown suit with tan socks and a vest with buckled shoes. His auburn hair is thinning but still full. His ears are large.

Personality: While he acts the brute, he is far gentler than he would appear. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Manfred lived on a farm with his father, near the main road leading to a nearby town. Brilliant and gifted he never wanted to apply himself. He has since lost track of the people in his past.

Motivation: Wants to raise his children well.

Ideals: Fighting, Gifted. Flaws: Ugly, Disease. Bonds: Family. Occupation: Sailor

Voice: Speaks fast with a slight lisp

Attributes [hide]

Manfred Branson, Male Human Warrior 6
Medium (5'4") Human, Chaotic Good (CR 6)
Armor Class 9
Hit Points 44 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 12 (+1)11 (+0) 12 (+1)8 (-1)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0

Possessions: 100 gp. Lapis lazuli (5 gp). Amethyst (100 gp). Fiery yellow corundum (700 gp).


Social Check DCs


Alex Marleigh, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He keeps his long black hair kept up in a rat tail. His skin is flawless and his violet eyes scan people very quickly.

Personality: He likes to make people angry or surprised. Further he is a bit of a stoner and is frequently out of it.

History: He comes from a rich southern family. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He now mingles about in high society.

Motivation: He uses money and sex appeal to get what he needs; and he has money and likes to spend it

Flaws: Antagonistic, Addict. Bonds: Rich, Attractive. Occupation: Laborer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Alex Marleigh, Male Human Bard 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 30 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 14 (+2)14 (+2) 15 (+2)11 (+0)
Skills Perception +5, Stealth +5
Senses Passive Perception 15
Languages Common, Draconic, Goblin
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 10000 cp. 1 Minor magic item.


Social Check DCs


Ernest Carlisle, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His blonde hair is cut short with large spiked bangs in the front. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is a great chef.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Since then, he has sought to make the best of life.

Motivation: Retire the richest man in the north; and wants to have a good time and be beloved

Ideals: Entrepeneur, Optimist, Gifted. Flaws: Insane. Bonds: Rich. Occupation: Herbalist

Voice: Low rumbling, strings words together

Attributes [hide]

Ernest Carlisle, Male Human Barbarian 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 27 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)11 (+0) 8 (-1)5 (-3)
Skills Animal Handling +1, Persuasion -1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 3100 sp. 1 Breastplate.


Social Check DCs

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