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NPC Generator

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Advanced [show]


Gomory Haley, Male Human [Permalink]

Personal [hide]

Description: He wears long strands of aquamarine and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and he perpetually has his morningstar ready. His red hair is lengthy. His blue unseeing eyes seem to look past you.

Personality: He is calm most of the time but flees social interaction. He pushes his goals aggressively. He is also a coward if confronted.

History: He comes from a rich northern family. He struck it rich when he found rare goods in large quantities. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Money/treasure.

Ideals: Fighting. Flaws: Disease, Shy, Fearful. Bonds: Rich. Occupation: Bookbinder

Voice: Loud with bravado

Attributes [hide]

Gomory Haley, Male Human Rogue 7
Medium (6'3") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 57 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 18 (+4)7 (-2) 17 (+3)11 (+0)
Skills Animal Handling +6, Sleight of Hand +4
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 500 gp. Alexandrite (1500 gp). Violet garnet (1500 gp). Banded agate (4 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Randal Pinkerton, Male Human [Permalink]

Personal [hide]

Description: 5'0" and muscular, this northern man dresses like a well dressed Fisher does. His chestnut hair is lengthy. He has a tattooed face.

Personality: Abrasive and pushy, he has a hard time making friends. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He got into the Fisher business at a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wants to open a new tavern; and he is compelled to act according to his religious beliefs

Ideals: Athletic. Flaws: Antagonistic, Disease. Bonds: Job, Religious. Occupation: Fisher

Voice: Strong lisp

Attributes [hide]

Randal Pinkerton, Male Human Warlock 5
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 41 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)9 (-1) 13 (+1)10 (+0)
Skills Medicine +4, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp. 1 Full Plate. 1 Breastplate. 1 Darkwood Buckler. 1 Darkwood Buckler.


Social Check DCs


Everard Bradley, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and prefers to wear flannel. His skin is also unnaturally pale. His chestnut hair is still thick. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born blind and as such lacked many opportunities for work. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He wants to meet his childhood hero.

Ideals: Impeccable. Flaws: Ugly, Insane, Disease. Bonds: Adventurer. Occupation: Crown-heir

Voice: Can't modulate volume

Attributes [hide]

Everard Bradley, Male Human Commoner 8
Medium (5'5") Human, Neutral Good (CR 8)
Armor Class 14
Hit Points 32 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 14 (+2)11 (+0) 16 (+3)11 (+0)
Skills Arcana +3, Sleight of Hand +7
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +7 / 2d10+4, Grapple +4

Possessions: 100000 cp. Aquamarine (1100 gp). Malachite (14 gp). Onyx (70 gp).


Social Check DCs


Clerebold Colby, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear brown clothing when he does not wear armor. He wears a top hat to hide his balding. He wears large thick round spectacles.

Personality: Aggressive, abrasive, and angry, Clerebold embodies much of what other species detest in the Humans. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents were killed by goblins in a raid when he was still a young child. The goblins captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Days after completing his studies, news broke out that his hometown was attacked by goblins. Clerebold was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: He wants revenge against goblins.

Ideals: Gifted. Flaws: Antagonistic, Ugly. Bonds: Enemies. Occupation: Weaver

Voice: Spits words with contempt

Attributes [hide]

Clerebold Colby, Male Human Expert 6
Medium (5'2") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 30 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)15 (+2) 12 (+1)15 (+2)
Skills Arcana +5, Performance +5
Senses Passive Perception 11
Languages Common, Draconic, Celestial
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 400 gp. Jet (80 gp). Golden yellow topaz (1500 gp). Blue star sapphire (1200 gp). Rhodochrosite (8 gp).


Social Check DCs


Gerard Coombs, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He wears his black hair up in a very large beehive style do. He is baby faced.

Personality: Gerard hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He is a great chef.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was taken from his home at a very young age. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is terrified, and will act out of fear; and he feels threatened by others

Ideals: Artistic, Gifted. Flaws: Insane, Fearful. Bonds: Slave. Occupation: Sculptor

Voice: Excited and jittery

Attributes [hide]

Gerard Coombs, Male Human Commoner 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)13 (+1) 10 (+0)13 (+1)
Skills Athletics +3, Stealth +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp. Deep green spinel (60 gp). Chalcedony (40 gp). 1 Small steel mirror. 1 Hourglass. 1 Silk rope.


Social Check DCs

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