Gerald Payton, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a longsword, but if one is not available he will default to his halberd. He has a very tight haircut. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: Abrasive and pushy, he has a hard time making friends. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Gerald was born in the east. At a young age he loved to build and create. Through the years after Gerald was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Gerald's mother didn't care for him much, and the feeling was mutual. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: An old rival family wants him found.
Ideals: Persistence, Logical. Flaws: Antagonistic. Bonds: Family. Occupation: Carter
Voice: Eastern European accent
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 41 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 14 (+2) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 70 pp. 1 Minor magic item.
Ralf Woods, Male Human [Permalink]
Personal [hide]
Description: This malnourished man wears many layers of old clothing at all times. His golden hair has been sun bleached extensively. His hazel eyes dart from person to person to random spaces in the air.
Personality: His tongue was cut out and he uses sign language. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: When he was but 3 years old his parents immigrated from the east. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is wracked by social anxiety; and he's repulsed by the pc
Ideals: Gifted. Flaws: Ugly, Disease, Antagonistic. Bonds: Poor, Immigrant. Occupation: Weaver
Voice: Draws out vowels
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 37 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 13 (+1) | 15 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Auran
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
Possessions: 200 gp. 1 Minor magic item.
Guy Washington, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a tattered pair of loose pastel pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has a red handlebar mustache and slicked back red hair. His eyes are brown and he is always smoking a pipe.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is afraid of women and trembles around them
History: A powerful necromancer made him what he is. Through the years after Guy was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Guy's mother didn't care for him much, and the feeling was mutual. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He's repulsed by the PC; and he desires power and/or immortality
Ideals: Justice. Flaws: Shy, Antagonistic. Bonds: Poor, Mentor. Occupation: Butcher
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 9)
Armor Class 9
Hit Points 30 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 10 (+0) | 12 (+1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 3d4+3, Ranged +2 / 3d4-1, Grapple +3
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Jocelyn Sutton, Male Human [Permalink]
Personal [hide]
Description: He wears a white shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. He carries with him a set of ceremonial daggers on his belt, each one with a jet on the hilt. He has shaved his head bald. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Jocelyn hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He dropped out of school to support his sick mother, and resented it. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: Regain custody of his daughter; and he is content
Ideals: Fighting, Artistic, Logical. Flaws: Mundane. Bonds: Family. Occupation: Marshal
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 48 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 15 (+2) | 11 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 2d6-2, Ranged +3 / 2d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 |
Possessions: 600 gp.
Anselm Wentworth, Male Human [Permalink]
Personal [hide]
Description: He has a missing left leg. He is wearing colorful clothing, dressed as a Knight. He keeps his auburn hair in a flapper bob. His fierce brown eyes like to dwell on things.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: When he was but 3 years old his parents immigrated from the south. Anselm abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has gone from town to town working and never settling down anywhere, but has fallen for a local Sailor. He hasn't told them the truth, but wants to settle down with them.
Motivation: He's attracted to the PC.
Ideals: Opinionated. Bonds: Has a crush, Immigrant, Adventurer. Occupation: Knight
Voice: Spanish accent
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 30 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 13 (+1) | 8 (-1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
Possessions: 400 gp. White opal (1300 gp).
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