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NPC Generator

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Advanced [show]


Kyle Kent, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He very much looks the part of a Hunter. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was raised in a white middle class family as the only child. A gifted student he started as a Shepherd, but he got bored and became a Hunter. He has set out to sabotage the competition.

Motivation: He is unsatisfied with his job; and to end his boredom

Ideals: Athletic, Justice. Flaws: Insane, Mundane. Bonds: Job. Occupation: Hunter

Voice: Hard of hearing, loud

Attributes [hide]

Kyle Kent, Male Human Rogue 8
Medium (5'3") Human, Lawful Good (CR 8)
Armor Class 12
Hit Points 37 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 11 (+0)14 (+2) 18 (+4)13 (+1)
Skills Stealth +5, Survival +7
Senses Passive Perception 14
Languages Common, Gnome, Aquan
Attacks Melee +7 / 2d10+4, Ranged +5 / 2d10+2, Grapple +4

Possessions: 1200 gp.


Social Check DCs


Trym Chatham, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He has a red handlebar mustache and slicked back red hair. He has green eyes and a red hat with a brown feather.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is able to fit into much smaller and tighter spaces than normal.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army; and he is currently in port desperately looking for someone to get him out

Ideals: Gifted. Flaws: Ugly, Disease, PTSD. Bonds: Poor, Military. Occupation: Dyer

Voice: Scratchy, weak

Attributes [hide]

Trym Chatham, Male Human Fighter 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 10 (+0)11 (+0) 10 (+0)10 (+0)
Skills Arcana +2, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 17000 sp. 1 Minor magic item.


Social Check DCs


Odo Gentry, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a tan vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his tan boots flare out at the collars. He has a very tight haircut. He wears a mask on his face.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: The child of a Herbalist, who enjoyed hunting, Odo was taken on many hunting expeditions. Odo abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He feels kind of lost in life; and obtaining odd cultural human artifacts is his passion

Ideals: Disciplined, Entrepeneur. Flaws: Depressed. Bonds: Nature, Adventurer. Occupation: Doctor

Voice: Dutch accent

Attributes [hide]

Odo Gentry, Male Human Monk 7
Medium (5'10") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 9 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 4 (-3)14 (+2) 17 (+3)14 (+2)
Skills Animal Handling +6, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Aquan, Infernal
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 400 gp. Eyepatch with mock eye of sapphire and moonstone (500 gp). Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). Brass mug with jade inlays (100 gp). A necklace of small pink pearls (1000 gp).


Social Check DCs


Raymond Blackwood, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and carries bastard swords. His blonde hair is lengthy and is close to two feet long. His eyes are green and he is always smoking a pipe.

Personality: He hates orcs. He views them as having robbed his home of its proper glory. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: From birth he was tutored by a cruel and relentless mentor. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature bastard sword.

Motivation: A need for knowledge about a nearby landmark; and his relatives are trying to arrange a marriage

Ideals: Fighting. Bonds: Adventurer, Enemies, Family, Mentor. Occupation: Dilettante

Voice: Spits and sputters

Attributes [hide]

Raymond Blackwood, Male Human Warrior 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)14 (+2) 10 (+0)13 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Orc, Giant
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 15000 cp. 1 Minor magic item.


Social Check DCs


Theodoric Lancaster, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He is physically well-built. His hair is long and auburn with streaks of red, and is pulled back with small blue clips. His beard is red, braided, and well cared for. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He does not trust anyone and sleeps with one eye open.

History: He was born the only child of a wealthy merchant. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a scimitar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable, Entrepeneur. Flaws: Insomniac. Bonds: Attractive, Nature. Occupation: Roofer

Voice: Thin and wheezing

Attributes [hide]

Theodoric Lancaster, Male Human Rogue 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 9 (-1)8 (-1) 15 (+2)15 (+2)
Skills Intimidation +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp. Aquamarine (500 gp). Jade (160 gp). Rose (70 gp). 1 Half-Plate.


Social Check DCs

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